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[GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21]
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<blockquote data-quote="Obliza" data-source="post: 7268205" data-attributes="member: 6915561"><p><span style="font-size: 12px"><strong>Warlock Build Variant - Hexblade Warlock 14, Divine Sorcerer 6 or Hexblade Warlock 11 - Divine Soul 9</strong></span></p><p>Many people have expressed interest in taking more levels in Warlock. The question you have to answer for this build is what hexblade abilities, invocations and warlock spells make it worthwhile?</p><p></p><p><strong>How much does the sacrificed sorcerer points hurt?</strong></p><p>The answer is, catastrophically, converting slots requires a bonus action meaning you only go 3 to 4 rounds before you must spend a bonus on converting.</p><p></p><p><span style="font-size: 12px"><strong>Invocations</strong></span></p><p style="margin-left: 20px"><strong><span style="font-size: 10px">[Tome] Aspect of the Moon </span></strong></p> <p style="margin-left: 20px"><span style="font-size: 10px">Also known as 'Coffee Lock' this is the infamous primary reason to take warlock further, however per errata & sage advice it quite simply does not work. <a href="https://www.sageadvice.eu/2018/02/22/does-aspect-of-the-moon-allow-to-skip-the-dc-10-con-save-for-not-taking-a-long-rest/" target="_blank">You still need long rests</a> and you lose all created spell slots on long rests, you also cannot have more sorcery points than your sorcerer level maximum.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>[Chain] Gift of the Ever-Living Ones</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Explained above, brilliant invocation</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>[Chain] Voice of the Chain Master</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Explained above, brilliant invocation</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Eldritch Spear / Lance of Lethargy / Grasp of Hadar</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">All are simply not worth it, lance and grasp only activate once per turn, you are unlikely to ever be in a situation where eldritch spear makes a difference.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Maddening Hex</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">If you have nothing else worthwhile to do with a bonus action this is not terrible.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Relentless Hex</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Fantastic for meele, bad for you.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Spells at Will</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Few interesting spells here but nothing I would consider essential.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Spells per Long Rest</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Everything here is a spell you could of gotten with more levels of sorcerer.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Tomb of Levistus</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Fantastic, at the potential cost of a turn, saves your life.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Cloak of Flies</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Good for meele, bad for you</span></p> <p style="margin-left: 20px"></p><p></p><p><span style="font-size: 10px">Nothing else worth mentioning for combat, the [Chain] abilities are brilliant but alone they are not worth the additional 2 levels of investment.</span></p><p></p><p><span style="font-size: 12px"><strong>Spells</strong></span></p><p style="margin-left: 20px"><strong><span style="font-size: 10px">Shadow of Moil</span></strong></p> <p style="margin-left: 20px"><span style="font-size: 10px">Upgraded version of Darkness+Devilsight, fantastic.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Hunger of Hadar</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Great spell that blinds enemies with no save.</span></p><p></p><p><span style="font-size: 12px"><strong>Hexblade Abilities</strong></span></p><p style="margin-left: 20px"><strong><span style="font-size: 10px">Accursed Spectre</span></strong></p> <p style="margin-left: 20px"><span style="font-size: 10px">Great little damage boost, nothing to write home about.</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Armor of Hexes</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">This is the real breadwinner, 50% damage reduction in the long run (in otherwords every time you are hit, 50% of the time you turn it into a miss, beautiful)</span></p> <p style="margin-left: 20px"><span style="font-size: 10px"><strong>Master of Hexes</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 10px">Was amazing in the UA, then they nerfed it to just extension to other enemies. Not worth the investment.</span></p><p></p><p><span style="font-size: 12px"><strong>Magical Secrets 6th and 7th</strong></span></p><p></p><p style="margin-left: 20px">I am of the opinion that the spell list for Warlock at 6th, 7th and 8th level is terrible.</p><p></p><p style="margin-left: 20px"></p><p></p><p style="margin-left: 20px"></p><p></p><p style="margin-left: 20px"></p><p>Going to hexblade 10 for armor of hexes is attractive, worth going to 11 for the additional spell slot, 12 offers you the additional asi and invocation. Keep in mind you will be taking the later hexblade levels at level 18-20 as you must take the sorcerer levels first simply for the sorcerer points. This arguable makes it too late to be worth the investment.</p><p>You are also trading armor of hexes for wish and the convertible 6th, 7th and 8th level spell slots of the sorcerer not to mention the sorcerer abilities on offer.</p><p></p><p>At this time I cannot recommend additional warlock levels, the trade-offs are simply too great.</p><p></p><p><strong><span style="font-size: 12px">Basic By the Numbers</span></strong></p><p><strong><span style="font-size: 12px">Sorcerer 5 > Warlock 3 > Sorcerer 17</span></strong></p><table style='width: 100%'><tr><td>Level</td><td>Spell</td><td>Damage</td><td>Quicken</td><td>Hexblade Quicken</td><td>Hexblade + Hex + Quicken</td><td>Comparison CBX+SS Fighter</td></tr><tr><td>1</td><td>Firebolt</td><td>1d10</td><td>0</td><td>0</td><td>0</td><td>1d6+4</td></tr><tr><td>2</td><td>Firebolt</td><td>1d10</td><td>2d10</td><td>2d10</td><td>2d10</td><td>1d6+4</td></tr><tr><td>3</td><td>Firebolt</td><td>1d10</td><td>2d10</td><td>2d10</td><td>2d10</td><td>1d6+4</td></tr><tr><td>4</td><td>Firebolt</td><td>1d10</td><td>2d10</td><td>2d10</td><td>2d10</td><td>1d6+5 (+2 Dex)</td></tr><tr><td>5</td><td>Firebolt</td><td>2d10</td><td>4d10</td><td>4d10</td><td>4d10</td><td>2d6+10</td></tr><tr><td>6</td><td>Eldritch Blast</td><td>2d10</td><td>4d10</td><td>4d10+12</td><td>4d10+4d6+12</td><td>3d6+15 (CBX)</td></tr><tr><td>7</td><td>Eldritch Blast</td><td>2d10+10</td><td>4d10+20</td><td>4d10+32</td><td>4d10+4d6+32</td><td>3d6+15</td></tr><tr><td>8</td><td>Eldritch Blast</td><td>2d10+10</td><td>4d10+20</td><td>4d10+32</td><td>4d10+4d6+32</td><td>3d6+45 (SS)</td></tr><tr><td>9</td><td>Eldritch Blast</td><td>2d10+10</td><td>4d10+20</td><td>4d10+36</td><td>4d10+4d6+36</td><td>3d6+48 (+1 Weapon)</td></tr><tr><td>10</td><td>Eldritch Blast</td><td>2d10+10</td><td>4d10+20</td><td>4d10+36</td><td>4d10+4d6+36</td><td>3d6+48</td></tr><tr><td>11</td><td>Eldritch Blast</td><td>3d10+15 (31.5)</td><td>6d10+30 (63)</td><td>6d10+54 (87)</td><td>6d10+6d6+54 (108)</td><td>4d6+64 (78)</td></tr><tr><td>12</td><td>Eldritch Blast</td><td>3d10+15</td><td>6d10+30</td><td>6d10+54</td><td>6d10+6d6+54</td><td>4d6+64</td></tr><tr><td>13</td><td>Eldritch Blast</td><td>3d10+15</td><td>6d10+30</td><td>6d10+60</td><td>6d10+6d6+60</td><td>4d6+64</td></tr><tr><td>14</td><td>Eldritch Blast</td><td>3d10+15</td><td>6d10+30</td><td>6d10+60</td><td>6d10+6d6+60</td><td>4d6+68 (+2 Weapon)</td></tr><tr><td>15</td><td>Eldritch Blast</td><td>3d10+15</td><td>6d10+30</td><td>6d10+60</td><td>6d10+6d6+60</td><td>4d6+68</td></tr><tr><td>16</td><td>Eldritch Blast</td><td>3d10+15</td><td>6d10+30</td><td>6d10+60</td><td>6d10+6d6+60</td><td>4d6+68</td></tr><tr><td>17</td><td>Eldritch Blast</td><td>4d10+20</td><td>8d10+40</td><td>8d10+88</td><td>8d10+8d6+88</td><td>4d6+68</td></tr><tr><td>18</td><td>Eldritch Blast</td><td>4d10+20</td><td>8d10+40</td><td>8d10+88</td><td>8d10+8d6+88</td><td>4d6+72(+3 Weapon)</td></tr><tr><td>19</td><td>Eldritch Blast</td><td>4d10+20</td><td>8d10+40</td><td>8d10+88</td><td>8d10+8d6+88</td><td>4d6+72</td></tr><tr><td>20</td><td>Eldritch Blast</td><td>4d10+20 (42)</td><td>8d10+40 (84)</td><td>8d10+88 (132)</td><td>8d10+8d6+88 (160)</td><td>5d6+90(107.5)</td></tr></table><p></p><p>Few comments asking for some sort of comparison with the current top DPR so I've added a comparison to; Hand crossbow+Crossbow Expert+Sharpshooter+Classless Fighter (Bow+Modifier+Sharpshooter+Weapon Bonus).</p><p></p><p>[ATTACH]101368[/ATTACH]</p><p></p><p>It is hard to compete with great weapon master or sharpshooter builds but sorlock does a decent job while being a full caster with great defensive and control capabilities.</p><p></p><p>This is without considering</p><ul> <li data-xf-list-type="ul">scorching ray</li> <li data-xf-list-type="ul">advantage / elven accuracy</li> <li data-xf-list-type="ul">increased hexblade crit chance</li> <li data-xf-list-type="ul"><span style="color: #FF0000">reduced sharpshooter hit chance</span></li> <li data-xf-list-type="ul"><span style="color: #ff0000">ammunition amount</span></li> <li data-xf-list-type="ul"><span style="color: #0000cd">magical ammunition</span></li> <li data-xf-list-type="ul"><span style="color: #daa520">action surge</span></li> <li data-xf-list-type="ul"><span style="color: #0000ff">fighter class</span></li> <li data-xf-list-type="ul"><span style="color: #daa520">fighter multiclass (</span>hexblade, hex, hunters mark, magical weapons<span style="color: #daa520">)</span></li> <li data-xf-list-type="ul"><span style="color: #daa520">fighter buffs (</span>haste<span style="color: #daa520">)</span></li> </ul><p></p><p></p><p>This comparison could certainly be more in depth.</p><p></p><p><strong>Change Log</strong></p><p></p><p></p><p style="margin-left: 20px"><strong>July | 2018</strong></p> <ul> <li data-xf-list-type="ul">Various Formatting</li> <li data-xf-list-type="ul">Added Section on Scorching Ray</li> <li data-xf-list-type="ul">Expanded FAQ</li> </ul> <p style="margin-left: 20px"><strong>August | 2018</strong></p> <ul> <li data-xf-list-type="ul">Various Formatting</li> <li data-xf-list-type="ul">Added Simple Comparison to CBX+SS</li> <li data-xf-list-type="ul">Added Section on Elven Accuracy & Advantage</li> </ul> <p style="margin-left: 20px"><strong>September | 2018</strong></p> <ul> <li data-xf-list-type="ul">Added Hexblade 11-14 section</li> <li data-xf-list-type="ul">Formatting</li> <li data-xf-list-type="ul">Expanded Warlock Choice section</li> </ul> <p style="margin-left: 20px"><strong>September | 2019</strong></p> <ul> <li data-xf-list-type="ul">Updated Formatting for the Website Redesign.</li> </ul></blockquote><p></p>
[QUOTE="Obliza, post: 7268205, member: 6915561"] [SIZE=3][B]Warlock Build Variant - Hexblade Warlock 14, Divine Sorcerer 6 or Hexblade Warlock 11 - Divine Soul 9[/B][/SIZE] Many people have expressed interest in taking more levels in Warlock. The question you have to answer for this build is what hexblade abilities, invocations and warlock spells make it worthwhile? [B]How much does the sacrificed sorcerer points hurt?[/B] The answer is, catastrophically, converting slots requires a bonus action meaning you only go 3 to 4 rounds before you must spend a bonus on converting. [SIZE=3][B]Invocations[/B][/SIZE] [INDENT][B][SIZE=2][Tome] Aspect of the Moon [/SIZE][/B][/INDENT] [INDENT][SIZE=2]Also known as 'Coffee Lock' this is the infamous primary reason to take warlock further, however per errata & sage advice it quite simply does not work. [URL='https://www.sageadvice.eu/2018/02/22/does-aspect-of-the-moon-allow-to-skip-the-dc-10-con-save-for-not-taking-a-long-rest/']You still need long rests[/URL] and you lose all created spell slots on long rests, you also cannot have more sorcery points than your sorcerer level maximum.[/SIZE][/INDENT] [INDENT][SIZE=2][B][Chain] Gift of the Ever-Living Ones[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Explained above, brilliant invocation[/SIZE][/INDENT] [INDENT][SIZE=2][B][Chain] Voice of the Chain Master[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Explained above, brilliant invocation[/SIZE][/INDENT] [INDENT][SIZE=2][B]Eldritch Spear / Lance of Lethargy / Grasp of Hadar[/B][/SIZE][/INDENT] [INDENT][SIZE=2]All are simply not worth it, lance and grasp only activate once per turn, you are unlikely to ever be in a situation where eldritch spear makes a difference.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Maddening Hex[/B][/SIZE][/INDENT] [INDENT][SIZE=2]If you have nothing else worthwhile to do with a bonus action this is not terrible.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Relentless Hex[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Fantastic for meele, bad for you.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Spells at Will[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Few interesting spells here but nothing I would consider essential.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Spells per Long Rest[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Everything here is a spell you could of gotten with more levels of sorcerer.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Tomb of Levistus[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Fantastic, at the potential cost of a turn, saves your life.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Cloak of Flies[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Good for meele, bad for you[/SIZE][/INDENT] [INDENT][/INDENT] [SIZE=2]Nothing else worth mentioning for combat, the [Chain] abilities are brilliant but alone they are not worth the additional 2 levels of investment.[/SIZE] [SIZE=3][B]Spells[/B][/SIZE] [INDENT][B][SIZE=2]Shadow of Moil[/SIZE][/B][/INDENT] [INDENT][SIZE=2]Upgraded version of Darkness+Devilsight, fantastic.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Hunger of Hadar[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Great spell that blinds enemies with no save.[/SIZE][/INDENT] [SIZE=3][B]Hexblade Abilities[/B][/SIZE] [INDENT][B][SIZE=2]Accursed Spectre[/SIZE][/B][/INDENT] [INDENT][SIZE=2]Great little damage boost, nothing to write home about.[/SIZE][/INDENT] [INDENT][SIZE=2][B]Armor of Hexes[/B][/SIZE][/INDENT] [INDENT][SIZE=2]This is the real breadwinner, 50% damage reduction in the long run (in otherwords every time you are hit, 50% of the time you turn it into a miss, beautiful)[/SIZE][/INDENT] [INDENT][SIZE=2][B]Master of Hexes[/B][/SIZE][/INDENT] [INDENT][SIZE=2]Was amazing in the UA, then they nerfed it to just extension to other enemies. Not worth the investment.[/SIZE][/INDENT] [SIZE=3][B]Magical Secrets 6th and 7th[/B][/SIZE] [INDENT]I am of the opinion that the spell list for Warlock at 6th, 7th and 8th level is terrible.[/INDENT] [INDENT][/INDENT] [INDENT][/INDENT] [INDENT][/INDENT] Going to hexblade 10 for armor of hexes is attractive, worth going to 11 for the additional spell slot, 12 offers you the additional asi and invocation. Keep in mind you will be taking the later hexblade levels at level 18-20 as you must take the sorcerer levels first simply for the sorcerer points. This arguable makes it too late to be worth the investment. You are also trading armor of hexes for wish and the convertible 6th, 7th and 8th level spell slots of the sorcerer not to mention the sorcerer abilities on offer. At this time I cannot recommend additional warlock levels, the trade-offs are simply too great. [B][SIZE=3]Basic By the Numbers Sorcerer 5 > Warlock 3 > Sorcerer 17[/SIZE][/B] [TABLE] [TR] [TD]Level[/TD] [TD]Spell[/TD] [TD]Damage[/TD] [TD]Quicken[/TD] [TD]Hexblade Quicken[/TD] [TD]Hexblade + Hex + Quicken[/TD] [TD]Comparison CBX+SS Fighter[/TD] [/TR] [TR] [TD]1[/TD] [TD]Firebolt[/TD] [TD]1d10[/TD] [TD]0[/TD] [TD]0[/TD] [TD]0[/TD] [TD]1d6+4[/TD] [/TR] [TR] [TD]2[/TD] [TD]Firebolt[/TD] [TD]1d10[/TD] [TD]2d10[/TD] [TD]2d10[/TD] [TD]2d10[/TD] [TD]1d6+4[/TD] [/TR] [TR] [TD]3[/TD] [TD]Firebolt[/TD] [TD]1d10[/TD] [TD]2d10[/TD] [TD]2d10[/TD] [TD]2d10[/TD] [TD]1d6+4[/TD] [/TR] [TR] [TD]4[/TD] [TD]Firebolt[/TD] [TD]1d10[/TD] [TD]2d10[/TD] [TD]2d10[/TD] [TD]2d10[/TD] [TD]1d6+5 (+2 Dex)[/TD] [/TR] [TR] [TD]5[/TD] [TD]Firebolt[/TD] [TD]2d10[/TD] [TD]4d10[/TD] [TD]4d10[/TD] [TD]4d10[/TD] [TD]2d6+10[/TD] [/TR] [TR] [TD]6[/TD] [TD]Eldritch Blast[/TD] [TD]2d10[/TD] [TD]4d10[/TD] [TD]4d10+12[/TD] [TD]4d10+4d6+12[/TD] [TD]3d6+15 (CBX)[/TD] [/TR] [TR] [TD]7[/TD] [TD]Eldritch Blast[/TD] [TD]2d10+10[/TD] [TD]4d10+20[/TD] [TD]4d10+32[/TD] [TD]4d10+4d6+32[/TD] [TD]3d6+15[/TD] [/TR] [TR] [TD]8[/TD] [TD]Eldritch Blast[/TD] [TD]2d10+10[/TD] [TD]4d10+20[/TD] [TD]4d10+32[/TD] [TD]4d10+4d6+32[/TD] [TD]3d6+45 (SS)[/TD] [/TR] [TR] [TD]9[/TD] [TD]Eldritch Blast[/TD] [TD]2d10+10[/TD] [TD]4d10+20[/TD] [TD]4d10+36[/TD] [TD]4d10+4d6+36[/TD] [TD]3d6+48 (+1 Weapon)[/TD] [/TR] [TR] [TD]10[/TD] [TD]Eldritch Blast[/TD] [TD]2d10+10[/TD] [TD]4d10+20[/TD] [TD]4d10+36[/TD] [TD]4d10+4d6+36[/TD] [TD]3d6+48[/TD] [/TR] [TR] [TD]11[/TD] [TD]Eldritch Blast[/TD] [TD]3d10+15 (31.5)[/TD] [TD]6d10+30 (63)[/TD] [TD]6d10+54 (87)[/TD] [TD]6d10+6d6+54 (108)[/TD] [TD]4d6+64 (78)[/TD] [/TR] [TR] [TD]12[/TD] [TD]Eldritch Blast[/TD] [TD]3d10+15[/TD] [TD]6d10+30[/TD] [TD]6d10+54[/TD] [TD]6d10+6d6+54[/TD] [TD]4d6+64[/TD] [/TR] [TR] [TD]13[/TD] [TD]Eldritch Blast[/TD] [TD]3d10+15[/TD] [TD]6d10+30[/TD] [TD]6d10+60[/TD] [TD]6d10+6d6+60[/TD] [TD]4d6+64[/TD] [/TR] [TR] [TD]14[/TD] [TD]Eldritch Blast[/TD] [TD]3d10+15[/TD] [TD]6d10+30[/TD] [TD]6d10+60[/TD] [TD]6d10+6d6+60[/TD] [TD]4d6+68 (+2 Weapon)[/TD] [/TR] [TR] [TD]15[/TD] [TD]Eldritch Blast[/TD] [TD]3d10+15[/TD] [TD]6d10+30[/TD] [TD]6d10+60[/TD] [TD]6d10+6d6+60[/TD] [TD]4d6+68[/TD] [/TR] [TR] [TD]16[/TD] [TD]Eldritch Blast[/TD] [TD]3d10+15[/TD] [TD]6d10+30[/TD] [TD]6d10+60[/TD] [TD]6d10+6d6+60[/TD] [TD]4d6+68[/TD] [/TR] [TR] [TD]17[/TD] [TD]Eldritch Blast[/TD] [TD]4d10+20[/TD] [TD]8d10+40[/TD] [TD]8d10+88[/TD] [TD]8d10+8d6+88[/TD] [TD]4d6+68[/TD] [/TR] [TR] [TD]18[/TD] [TD]Eldritch Blast[/TD] [TD]4d10+20[/TD] [TD]8d10+40[/TD] [TD]8d10+88[/TD] [TD]8d10+8d6+88[/TD] [TD]4d6+72(+3 Weapon)[/TD] [/TR] [TR] [TD]19[/TD] [TD]Eldritch Blast[/TD] [TD]4d10+20[/TD] [TD]8d10+40[/TD] [TD]8d10+88[/TD] [TD]8d10+8d6+88[/TD] [TD]4d6+72[/TD] [/TR] [TR] [TD]20[/TD] [TD]Eldritch Blast[/TD] [TD]4d10+20 (42)[/TD] [TD]8d10+40 (84)[/TD] [TD]8d10+88 (132)[/TD] [TD]8d10+8d6+88 (160)[/TD] [TD]5d6+90(107.5)[/TD] [/TR] [/TABLE] Few comments asking for some sort of comparison with the current top DPR so I've added a comparison to; Hand crossbow+Crossbow Expert+Sharpshooter+Classless Fighter (Bow+Modifier+Sharpshooter+Weapon Bonus). [ATTACH alt="Untitled.png"]101368[/ATTACH] It is hard to compete with great weapon master or sharpshooter builds but sorlock does a decent job while being a full caster with great defensive and control capabilities. This is without considering [LIST] [*]scorching ray [*]advantage / elven accuracy [*]increased hexblade crit chance [*][COLOR=#FF0000]reduced sharpshooter hit chance[/COLOR] [*][COLOR=#ff0000]ammunition amount[/COLOR] [*][COLOR=#0000cd]magical ammunition[/COLOR] [*][COLOR=#daa520]action surge[/COLOR] [*][COLOR=#0000ff]fighter class[/COLOR] [*][COLOR=#daa520]fighter multiclass ([/COLOR]hexblade, hex, hunters mark, magical weapons[COLOR=#daa520])[/COLOR] [*][COLOR=#daa520]fighter buffs ([/COLOR]haste[COLOR=#daa520])[/COLOR] [/LIST] This comparison could certainly be more in depth. [B]Change Log[/B] [INDENT][B]July | 2018[/B][/INDENT] [LIST] [*]Various Formatting [*]Added Section on Scorching Ray [*]Expanded FAQ [/LIST] [INDENT][B]August | 2018[/B][/INDENT] [LIST] [*]Various Formatting [*]Added Simple Comparison to CBX+SS [*]Added Section on Elven Accuracy & Advantage [/LIST] [INDENT][B]September | 2018[/B][/INDENT] [LIST] [*]Added Hexblade 11-14 section [*]Formatting [*]Expanded Warlock Choice section [/LIST] [INDENT][B]September | 2019[/B][/INDENT] [LIST] [*]Updated Formatting for the Website Redesign. [/LIST] [/QUOTE]
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[GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21]
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