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<blockquote data-quote="pemerton" data-source="post: 9131013" data-attributes="member: 42582"><p>I think <a href="http://www.indie-rpgs.com/_articles/narr_essay.html" target="_blank">this essay</a> made a good point in relation to this topic, within the context of a discussion of <em>balance</em> and <em>protagonism</em>:</p><p></p><p style="margin-left: 20px">"Balance" might be relevant as a measure of character screen time, or perhaps weight of screen time rather than absolute length. This is not solely the effectiveness-issue which confuses everyone. Comics fans will recognize that Hawkeye is just as significant as Thor, as a member of the Avengers, or even more so. In game terms, this is a Character Components issue: Hawkeye would have a high Metagame component whereas Thor would have a higher Effectiveness component.</p><p></p><p>There are various ways a higher "metagame" component can play out - as well as "fate points" or other "It's my lucky day"-type abilities, this can also include influence over theme or subject-matter of conflict.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9131013, member: 42582"] I think [url=http://www.indie-rpgs.com/_articles/narr_essay.html]this essay[/url] made a good point in relation to this topic, within the context of a discussion of [I]balance[/I] and [I]protagonism[/I]: [indent]"Balance" might be relevant as a measure of character screen time, or perhaps weight of screen time rather than absolute length. This is not solely the effectiveness-issue which confuses everyone. Comics fans will recognize that Hawkeye is just as significant as Thor, as a member of the Avengers, or even more so. In game terms, this is a Character Components issue: Hawkeye would have a high Metagame component whereas Thor would have a higher Effectiveness component.[/indent] There are various ways a higher "metagame" component can play out - as well as "fate points" or other "It's my lucky day"-type abilities, this can also include influence over theme or subject-matter of conflict. [/QUOTE]
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