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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Hriston" data-source="post: 9322957" data-attributes="member: 6787503"><p>Known by who? Familiar to who? The player of the sailor has just stipulated it’s known to their character the Comox frequents this harbor, so yes, that’s part of the hypothetical play example. It is known from the character’s background. </p><p></p><p></p><p>I’m not sure what you're saying is quite a lot of extra work here. If the Comox, its trading routes, and what oceans and worlds on which it can be found have already been established in play, then there's no way the player is going to make the action declaration I described in the first place, so this whole line of reasoning seems like a complete non sequitur. </p><p></p><p></p><p>Wouldn't the sailor, who has voyaged on sailing ships <em>for years</em>, know the difference in likelihood in finding the Comox between the inland sea and the south sea and avoid getting the blank stares you describe?</p></blockquote><p></p>
[QUOTE="Hriston, post: 9322957, member: 6787503"] Known by who? Familiar to who? The player of the sailor has just stipulated it’s known to their character the Comox frequents this harbor, so yes, that’s part of the hypothetical play example. It is known from the character’s background. I’m not sure what you're saying is quite a lot of extra work here. If the Comox, its trading routes, and what oceans and worlds on which it can be found have already been established in play, then there's no way the player is going to make the action declaration I described in the first place, so this whole line of reasoning seems like a complete non sequitur. Wouldn't the sailor, who has voyaged on sailing ships [I]for years[/I], know the difference in likelihood in finding the Comox between the inland sea and the south sea and avoid getting the blank stares you describe? [/QUOTE]
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Community
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Do you plan to adopt D&D5.5One2024Redux?
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