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<blockquote data-quote="GrahamWills" data-source="post: 8974783" data-attributes="member: 75787"><p>It is fair in one sense, in the sense that you have (possibly unfairly) created an encounter and (possibly unfairly) decided that the bar maid cannot fight back and (possibly unfairly) decided that the damage will automatically kill her and (possibly unfairly) decided to treat the encounter as combat and so invoke initiative rules and (possibly unfairly) only allowed one player to make a disarm attempt and (possibly unfairly) not allowed the player to make a surprise attack and (possibly unfairly) decided that a deception check cannot be made to cast the spell without showing it and (possibly unfairly) decided that an arcane check cannot be made to cast the spell without showing it -- but you are going to (fairly) abide by the roll.</p><p></p><p>Let me be clear -- I've done the exact same thing; this is not a ding on you as a GM; and if a player then came back with other suggestions you could easily entertain them (but again you would be making more "possibly unfair" decisions). You are doing the right thing.</p><p></p><p>But there's no fairness here -- your job as a GM is to set up hundreds of things, all subjective, and you did so. You tried to be as fair as possible, but the encounter is still dominated by your subjective decisions. As are the encounters I run and the ones every GM runs. Fairness in a game is entirely up to the GM, and abiding by dice rolls or not is at best a small slice of that fairness</p></blockquote><p></p>
[QUOTE="GrahamWills, post: 8974783, member: 75787"] It is fair in one sense, in the sense that you have (possibly unfairly) created an encounter and (possibly unfairly) decided that the bar maid cannot fight back and (possibly unfairly) decided that the damage will automatically kill her and (possibly unfairly) decided to treat the encounter as combat and so invoke initiative rules and (possibly unfairly) only allowed one player to make a disarm attempt and (possibly unfairly) not allowed the player to make a surprise attack and (possibly unfairly) decided that a deception check cannot be made to cast the spell without showing it and (possibly unfairly) decided that an arcane check cannot be made to cast the spell without showing it -- but you are going to (fairly) abide by the roll. Let me be clear -- I've done the exact same thing; this is not a ding on you as a GM; and if a player then came back with other suggestions you could easily entertain them (but again you would be making more "possibly unfair" decisions). You are doing the right thing. But there's no fairness here -- your job as a GM is to set up hundreds of things, all subjective, and you did so. You tried to be as fair as possible, but the encounter is still dominated by your subjective decisions. As are the encounters I run and the ones every GM runs. Fairness in a game is entirely up to the GM, and abiding by dice rolls or not is at best a small slice of that fairness [/QUOTE]
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