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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9341752" data-attributes="member: 6801060"><p><strong><em>Pool of Radiance </em>(Part 60): Valjevo Castle (Part 3)</strong></p><p></p><p>Tempted, the party takes the gold.</p><p></p><p>This was a mistake.</p><p></p><p>[ATTACH=full]362475[/ATTACH]</p><p></p><p>Fully encumbered, there's nothing to do but drop it. We'll just ignore any massive amount of coins from giant bags from here on out.</p><p></p><p>[ATTACH=full]362476[/ATTACH]</p><p></p><p>That's much better.</p><p></p><p>However, the human guard did have some treasure of his own...</p><p></p><p>[ATTACH=full]362477[/ATTACH][ATTACH=full]362478[/ATTACH] </p><p>We'll keep that to sell later.</p><p></p><p>There's just one place left to explore in the southeastern quadrant. We head north and enter the last door before we head to the gate that leads out to the northeastern zone.</p><p></p><p>[ATTACH=full]362479[/ATTACH]</p><p></p><p>Well, that's unexpected, and a bit annoying. We need to take them down quickly before they can bite. Luckily, even if they do, we're fairly high level so we still have a good chance to make our poison saves. But, there's still a chance someone will fail and suffer an insta-kill, so best take them out fast.</p><p></p><p>[ATTACH=full]362480[/ATTACH]</p><p></p><p>Luckily, with so few, we are able to dispose of them quickly.</p><p></p><p>[ATTACH=full]362481[/ATTACH]</p><p></p><p>With this quadrant done, we retreat back to the collapsed ceiling room and rest up before we head to the northeastern section.</p><p></p><p>[ATTACH=full]362482[/ATTACH]</p><p>[ATTACH=full]362483[/ATTACH]</p><p>[ATTACH=full]362484[/ATTACH]</p><p></p><p>After resting, we head north into the next area.</p><p></p><p>[ATTACH=full]362485[/ATTACH]</p><p></p><p>We enter the first building on the right.</p><p></p><p>[ATTACH=full]362486[/ATTACH]</p><p>[ATTACH=full]362488[/ATTACH]</p><p></p><p>They don't take our explanation that we're here to learn calligraphy.</p><p></p><p>[ATTACH=full]362489[/ATTACH]</p><p></p><p>I just imagine books, ink, and paper flying everywhere.</p><p></p><p>[ATTACH=full]362491[/ATTACH]</p><p></p><p>With only two of them, this ends as quickly as expected.</p><p></p><p>[ATTACH=full]362492[/ATTACH]</p><p></p><p>Let's see if they have anything of interest.</p><p></p><p>[ATTACH=full]362493[/ATTACH]</p><p>[ATTACH=full]362494[/ATTACH]</p><p></p><p>Well, we already have a fine collection of two-handed swords as good or better, so they're sorted into the "to sell" column.</p><p></p><p>[ATTACH=full]362495[/ATTACH]</p><p></p><p>Grumble.</p><p></p><p>Despite the noise and potential for interruption, we search the papers in this room.</p><p></p><p>[ATTACH=full]362496[/ATTACH]</p><p></p><p>OK, so anyone who claims to be Tyranthraxus needs to be on fire, or they're a fake.</p><p></p><p>[ATTACH=full]362497[/ATTACH]</p><p>[ATTACH=full]362498[/ATTACH]</p><p></p><p>Well, duh. We've permanently dealt with that issue though.</p><p></p><p>With that obnoxious alarm still ringing, we skip past a couple of doors and head to the safe room in this section.</p><p></p><p>[ATTACH=full]362499[/ATTACH]</p><p>[ATTACH=full]362500[/ATTACH]</p><p>[ATTACH=full]362501[/ATTACH]</p><p></p><p>Woohoo! 0 XP!</p><p></p><p>[ATTACH=full]362502[/ATTACH]</p><p></p><p>Here you can get any item sold in the regular weapons and armor store for free. At this point, that's really useless, unless you decide that profit is the only true objective, and steal as much as possible to drag all the way across town to sell.</p><p></p><p>Best just to rest up until that alarm clears.</p><p></p><p>[ATTACH=full]362503[/ATTACH]</p><p>[ATTACH=full]362504[/ATTACH]</p><p>[ATTACH=full]362505[/ATTACH]</p><p></p><p>Actually, we want to wait until daylight again, which is helpful when it comes to encounters in this area.</p><p></p><p>[ATTACH=full]362506[/ATTACH]</p><p></p><p>After resting overnight, we head back out shortly after dawn.</p><p></p><p>[ATTACH=full]362507[/ATTACH]</p><p></p><p>It's <em>still</em> sounding? It must have been going all night. The monsters here will be particularly grumpy this morning, no doubt.</p><p></p><p>Nevertheless, we'll still explore around a bit and risk bumping into patrols.</p><p></p><p>[ATTACH=full]362508[/ATTACH]</p><p></p><p>Sure, let's see what further info we can find.</p><p></p><p>But as we begin our search...</p><p></p><p>[ATTACH=full]362511[/ATTACH]</p><p>[ATTACH=full]362510[/ATTACH]</p><p></p><p>They unfortunately don't take our excuse that we left our library cards at home.</p><p></p><p>[ATTACH=full]362512[/ATTACH]</p><p></p><p>All nicely grouped up, so...</p><p></p><p>[ATTACH=full]362513[/ATTACH]</p><p>[ATTACH=full]362514[/ATTACH]</p><p>[ATTACH=full]362515[/ATTACH]</p><p></p><p>Again, sucky damage. Either everyone is making their saving throws, or the dice hate me suddenly.</p><p></p><p>Still, with our weapons and ability, they go down swiftly.</p><p></p><p>[ATTACH=full]362516[/ATTACH]</p><p></p><p>Great XP again...</p><p></p><p>[ATTACH=full]362517[/ATTACH]</p><p></p><p>And we'll take the nice magic longsword. But the mounds of coins will have to stay.</p><p></p><p>[ATTACH=full]362518[/ATTACH]</p><p></p><p>In fact, the XP was so good, several characters can now gain a level!</p><p></p><p>[ATTACH=full]362519[/ATTACH]</p><p></p><p>Or, in Buffy's case, two levels, in different classes!</p><p></p><p>[ATTACH=full]362520[/ATTACH]</p><p>[ATTACH=full]362521[/ATTACH]</p><p>[ATTACH=full]362522[/ATTACH]</p><p>[ATTACH=full]362523[/ATTACH]</p><p></p><p>ACs and HP are looking very nice now!</p><p></p><p>[ATTACH=full]362524[/ATTACH]</p><p></p><p>Completely forgetting for the moment that we were supposed to be searching the books here, we cross the alleyway to the door directly across from this building.</p><p></p><p>[ATTACH=full]362525[/ATTACH]</p><p>[ATTACH=full]362526[/ATTACH]</p><p></p><p>Neither of the bottom two choices lead to anything good, so time to attack that meanie overseer.</p><p></p><p>[ATTACH=full]362527[/ATTACH]</p><p></p><p>Thanks for the help! That made it easy, but, conversely, didn't give the group any XP.</p><p></p><p>As we've reached the image upload limit, we'll pick up here next time, waiting for what info the newly-freed slaves can tell us.</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9341752, member: 6801060"] [B][I]Pool of Radiance [/I](Part 60): Valjevo Castle (Part 3)[/B] Tempted, the party takes the gold. This was a mistake. [ATTACH type="full"]362475[/ATTACH] Fully encumbered, there's nothing to do but drop it. We'll just ignore any massive amount of coins from giant bags from here on out. [ATTACH type="full"]362476[/ATTACH] That's much better. However, the human guard did have some treasure of his own... [ATTACH type="full"]362477[/ATTACH][ATTACH type="full"]362478[/ATTACH] We'll keep that to sell later. There's just one place left to explore in the southeastern quadrant. We head north and enter the last door before we head to the gate that leads out to the northeastern zone. [ATTACH type="full"]362479[/ATTACH] Well, that's unexpected, and a bit annoying. We need to take them down quickly before they can bite. Luckily, even if they do, we're fairly high level so we still have a good chance to make our poison saves. But, there's still a chance someone will fail and suffer an insta-kill, so best take them out fast. [ATTACH type="full"]362480[/ATTACH] Luckily, with so few, we are able to dispose of them quickly. [ATTACH type="full"]362481[/ATTACH] With this quadrant done, we retreat back to the collapsed ceiling room and rest up before we head to the northeastern section. [ATTACH type="full"]362482[/ATTACH] [ATTACH type="full"]362483[/ATTACH] [ATTACH type="full"]362484[/ATTACH] After resting, we head north into the next area. [ATTACH type="full"]362485[/ATTACH] We enter the first building on the right. [ATTACH type="full"]362486[/ATTACH] [ATTACH type="full"]362488[/ATTACH] They don't take our explanation that we're here to learn calligraphy. [ATTACH type="full"]362489[/ATTACH] I just imagine books, ink, and paper flying everywhere. [ATTACH type="full"]362491[/ATTACH] With only two of them, this ends as quickly as expected. [ATTACH type="full"]362492[/ATTACH] Let's see if they have anything of interest. [ATTACH type="full"]362493[/ATTACH] [ATTACH type="full"]362494[/ATTACH] Well, we already have a fine collection of two-handed swords as good or better, so they're sorted into the "to sell" column. [ATTACH type="full"]362495[/ATTACH] Grumble. Despite the noise and potential for interruption, we search the papers in this room. [ATTACH type="full"]362496[/ATTACH] OK, so anyone who claims to be Tyranthraxus needs to be on fire, or they're a fake. [ATTACH type="full"]362497[/ATTACH] [ATTACH type="full"]362498[/ATTACH] Well, duh. We've permanently dealt with that issue though. With that obnoxious alarm still ringing, we skip past a couple of doors and head to the safe room in this section. [ATTACH type="full"]362499[/ATTACH] [ATTACH type="full"]362500[/ATTACH] [ATTACH type="full"]362501[/ATTACH] Woohoo! 0 XP! [ATTACH type="full"]362502[/ATTACH] Here you can get any item sold in the regular weapons and armor store for free. At this point, that's really useless, unless you decide that profit is the only true objective, and steal as much as possible to drag all the way across town to sell. Best just to rest up until that alarm clears. [ATTACH type="full"]362503[/ATTACH] [ATTACH type="full"]362504[/ATTACH] [ATTACH type="full"]362505[/ATTACH] Actually, we want to wait until daylight again, which is helpful when it comes to encounters in this area. [ATTACH type="full"]362506[/ATTACH] After resting overnight, we head back out shortly after dawn. [ATTACH type="full"]362507[/ATTACH] It's [I]still[/I] sounding? It must have been going all night. The monsters here will be particularly grumpy this morning, no doubt. Nevertheless, we'll still explore around a bit and risk bumping into patrols. [ATTACH type="full"]362508[/ATTACH] Sure, let's see what further info we can find. But as we begin our search... [ATTACH type="full"]362511[/ATTACH] [ATTACH type="full"]362510[/ATTACH] They unfortunately don't take our excuse that we left our library cards at home. [ATTACH type="full"]362512[/ATTACH] All nicely grouped up, so... [ATTACH type="full"]362513[/ATTACH] [ATTACH type="full"]362514[/ATTACH] [ATTACH type="full"]362515[/ATTACH] Again, sucky damage. Either everyone is making their saving throws, or the dice hate me suddenly. Still, with our weapons and ability, they go down swiftly. [ATTACH type="full"]362516[/ATTACH] Great XP again... [ATTACH type="full"]362517[/ATTACH] And we'll take the nice magic longsword. But the mounds of coins will have to stay. [ATTACH type="full"]362518[/ATTACH] In fact, the XP was so good, several characters can now gain a level! [ATTACH type="full"]362519[/ATTACH] Or, in Buffy's case, two levels, in different classes! [ATTACH type="full"]362520[/ATTACH] [ATTACH type="full"]362521[/ATTACH] [ATTACH type="full"]362522[/ATTACH] [ATTACH type="full"]362523[/ATTACH] ACs and HP are looking very nice now! [ATTACH type="full"]362524[/ATTACH] Completely forgetting for the moment that we were supposed to be searching the books here, we cross the alleyway to the door directly across from this building. [ATTACH type="full"]362525[/ATTACH] [ATTACH type="full"]362526[/ATTACH] Neither of the bottom two choices lead to anything good, so time to attack that meanie overseer. [ATTACH type="full"]362527[/ATTACH] Thanks for the help! That made it easy, but, conversely, didn't give the group any XP. As we've reached the image upload limit, we'll pick up here next time, waiting for what info the newly-freed slaves can tell us. [/QUOTE]
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