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Cultsbane's bizarre D&D adventure: Zeitgeist - 5Eish
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<blockquote data-quote="Cultsbane" data-source="post: 8863259" data-attributes="member: 7037457"><p>Campaign time: 3 hours, 25 mins, 16 seconds </p><p></p><p>Note: What an absolutely insane session, especially after so many weeks without any combat, It was absolutely worth it even though we might have screwed everything up. </p><p></p><p>Isabelle player couldn't be here this week because of work related reasons & we didn't anticipate much going on this session (apparently we were wrong)</p><p></p><p>The session </p><p></p><p>Flint is getting impacted by more and more frequent tiny earthquakes, which it is not known for seismic activity. The residence of Flint are convinced this is a punishment by the Fey for allying with Danor </p><p></p><p>Kelik and Anael discuss the possibility of Stover pardoning the two criminals Travis & Ford, if they cooperate. Anael is worried Stover is going to kill the criminals regardless, Kelik says he'll just take him back to reformatory, which is basically another form of death sentence. Still they determine that the information they provided so far isn't enough </p><p></p><p>Anael goes to get more information, while Kelik cleans his shotgun in the corner</p><p></p><p>They recap that the clergy is involved from Crisillyir. So the wands got stolen from the clergy, & so they're pissed. These wands can produce wave of fires, weaken one's enemies at the knees, control minds, cause bullets that don't miss, & of course shoot off lightning </p><p></p><p>They don't know who Roger Porter is. Kelik loads his shotgun to begin intimidating them into providing further information</p><p></p><p>They learn that the Risur government isn't cracking down on the fedora mafia despite how open they are with crime. Which is a bit suspicious don't you think?</p><p></p><p>Around this time Freya & Hops show up. Hops really wants to see the sky with the Skyseer Nevard and doesn't care about the wands. Freya wants to have a meeting with Gale to get more information on her PhD, flight, and the planet Apet </p><p></p><p>As this is happening another earthquake triggers. Hops informs the party that after the king ended the fey offering ceremonies it has caused the fey titans to roll around in disgust forming these great earthquakes, at least that is if you believe the superstitions. Which actually causes a religious debate between the party. </p><p></p><p>Hops & Kelik represent the more anti-religious faction (Kelik's player has been a religious Cleric for every campaign we've done, so they're happy for a change) Anael & Isabelle represent the religious faction, both worshiping Malenia, although in completely different ways and interpretations. Meanwhile Freya is indifferent, only caring with regards to her PhD, and has no problems with the religious or irreligious. </p><p></p><p>Kelik & Anael go to see Stover to get the criminals forgiven. As they arrive at the RHC HQ, they see that the staff is understaffed & overworked to the point that multiple people haven't slept in days. Protesters are outside demanding the formations of unions</p><p></p><p>Stover not having time for this because of manpower shortages flips a coin to determine their fate fate & it says they get back to the reformatory, Anael and Kelik convince them that it would be certain death for the two </p><p></p><p>They informed Stover the reformatory is basically a Billionaire playhouse as he decides indefinite punishment and gets free slave labour out of you. Stover is convinced to naughty word them over because that should be the RHCs free labour </p><p></p><p>Anael roll natural 20 and stover is convinced to let the prisoners become trainees because of a shortage of manpower</p><p></p><p>Anael & Kelik leave to get "special pastries" & lunch for the office. Who are greatly appreciated. They even volunteer to take a shift, which allows some of the staff a few hours of sleep</p><p></p><p>Jump to hops visit on Calderon hill, well to get Mayor Reed to let him in. On the way he has to go through some of the more poor districts which have Propaganda for the anarchists everywhere. You also see some of anti-anarchist propaganda, But it seems as though the favorability of the area is 75% towards the anarchist </p><p></p><p>Hops requests a meeting with the mayor, arriving early in the morning it's pretty easy to get being an RHC member to get escorted up the hill to meet him. </p><p></p><p>Calderon hill is 3000 feet high, The mayor's manor reads danger eldritch magic ahead</p><p></p><p>Hops is aware that one of the qualifications to become the mayor of this area is supreme knowledge of defense against the dark arts. Mayor Reed is known to be a very profound sorcerer himself & they discuss going up the hill despite the dangers that lie ahead, Reed agrees but only if they arrive with a full party. They also talk about the Skyseers & if they're beneficial or not </p><p></p><p>Reed points out the Skyseers convinced the area to not industrialize, which arguably industrialization has been a boom for the area. Hops says they're prophets of the old religion, which interpretations are different and they don't know technology which causes the wrong messaging</p><p></p><p>Cut to Freya following the Canary signal. An envelope is put into her pocket, which basically reads if you want to meet with me go to this tree and tell it all your secrets</p><p></p><p>So Freya goes there & the tree reveals absolutely nothing even after she rants to it, this is even after Freya says she knows the anarchist are running information back to Danor </p><p></p><p>As she is looking for a possible button or something Freya getting a nat 1 bumps her head into the tree, gets knocked out and now has a concussion </p><p></p><p>Kelik & Anael are discussing with fellow RHC agents the possibility of bottling up smog & emissions to create a cleaner environment when Hops arrives. They actually convinced the RHC to give them more healing potions and smoke bombs. </p><p></p><p>They waited a bit longer and noticed that Freya still hadn't arrived yet. They leave to go find her and find Freya knocked underneath the tree, a bunch of school children laughing at her and drawing whiskers on her face. </p><p></p><p>Freya is a bit upset about this setback & drinks a bit at the hotel while saying that she didn't even get the meeting. Kelik is basically like okay we're forcing Gale's hand here And we head off to the tree. Anael investigates the tree & Freya casts identify, It is a normal tree</p><p></p><p>Kelik can't intimidate the tree by saying that If you want a peaceful transfer of the wands you will cooperate with us. Freya cannot persuade the tree rolling shorter nat 1 and begins to beg as bystanders begin watching </p><p></p><p>A masked woman on the rooftops is absolutely laughing at the absurdity of all this. Kelik tries to follow her with Freya using her gravity magic to give him more freedom of movement by making Kelik lighter, but the woman flies away and disappears either by teleportation or by invisibility (For her sake we're really hoping it's teleportation, Because you'll see)</p><p></p><p>Kelik now wants to disrupt the arms deal because Gale didn't meet with us. So Kelik and Anael go to the island to prepare early for the arms deal and scope out the area, which we know the transfer is going to be at night. </p><p></p><p>Thankfully and after the DM rolled for it, It was a new moon so we're more able to disguise ourselves under the cover of darkness. We also get two sailing vessels from the RHC, one slightly larger than the other and 12 RHC sailors. So in total the entire crew for this is 19 RHC agents, with two in training being the prisoners. We split into two boats; Freya and Anael got the smaller boat, while Kelik and Hops get the bigger boat </p><p></p><p>Now begins the fun. The ship piloted by the anarchist and the ship piloted by the family signal for each other the meet. As they approached each other, Anael turns on the boat light and says we have you surrounded this is the RHC come out with your hands up</p><p></p><p>A woman comes out from the captain quarters and dares them to try anything. </p><p>Kelik shoots his heavy crossbow that grazes the female Captain's face, scaring it up, and Kelik demands she surrenders to the RHC. </p><p></p><p>She laughs as 15 men with crossbows all take aim at kelik. They land 3 hits on him, for 14 damage. Hops retaliates and throws a chaos bolt at the boat, causing 14 lightning damage onto the anarchist pirate Captain</p><p></p><p>On the other side The family Mafia's boat comes right at the one occupied by Anael and Freya, we roll a nat 1. Crash! </p><p>They board us with daggers in hand and go after the sailors. Who all die! Freya realizing how bad the situation is casts magnify gravity onto both boats (as they're fused together from the impact) And both boats sink into the ocean, the family in complete shock by this. Everyone else watches as both boats just completely sink under the water </p><p></p><p>Cut back to Kelik and Hops, they tell the RHC sailors to begin firing at the anarchist boat with their guns as they're going around them to pick us up. They open fire with firearms. 6 of them fire, 2 hits. Which does about 10 damage. 1 of the anarchists falls down being hit twice in the chest. At this point the female anarchist captain says without any buyers and now that the family is going to be in prison they're going to leave to take care of his wound</p><p></p><p>Though out of frustration she cats a rain of fire down onto both boats. Anael & Freya being in the water dive down to miss it. The remaining 6 sailors barely survive with 1hp each </p><p></p><p>Freya responds back with a fire bolt. Hops with Chaos bolt, these hits & exposed the magical wands. Anael focuses the energy from her cape getting another nat 20 with a wall of fire, She catches the entire boat on fire and it explodes. Completely vaporizing everyone there on the boat (I'm sure that'll have consequences), shrapnel goes flying everywhere and kills the remaining RHC sailors (This is now the fourth module we've ended up getting all our allies killed in an epic battle, at this point they're basically the red shirts from Star Trek) </p><p></p><p>Freya rolls a nat 1, takes 14 damage, and is rendered unconscious by the chaos table roll. We end the session there. I don't think two concussions are going to be good for her </p><p></p><p>So basically we managed to piss off the anarchist (which we might have killed Gale outright), the family leadership is now in the custody of the RHC, & the fedora mafia is mad because they don't have wands to get from us. So basically we managed to piss off three factions</p><p></p><p>Which I think is a great way to end until we pick up again next session at Cauldron Hill after the holidays and New Years is over. In fact our DM thought it was such a great moment that he awards us inspiration and a level up early, as a little treat. </p><p></p><p>Which so ends another year of doing D&D, here's to a lifetime of D&D, And of course to the Zeitgeist community and creators I hope you have a merry Christmas and happy Holidays! </p><p></p><p>Thank you for reading this!</p></blockquote><p></p>
[QUOTE="Cultsbane, post: 8863259, member: 7037457"] Campaign time: 3 hours, 25 mins, 16 seconds Note: What an absolutely insane session, especially after so many weeks without any combat, It was absolutely worth it even though we might have screwed everything up. Isabelle player couldn't be here this week because of work related reasons & we didn't anticipate much going on this session (apparently we were wrong) The session Flint is getting impacted by more and more frequent tiny earthquakes, which it is not known for seismic activity. The residence of Flint are convinced this is a punishment by the Fey for allying with Danor Kelik and Anael discuss the possibility of Stover pardoning the two criminals Travis & Ford, if they cooperate. Anael is worried Stover is going to kill the criminals regardless, Kelik says he'll just take him back to reformatory, which is basically another form of death sentence. Still they determine that the information they provided so far isn't enough Anael goes to get more information, while Kelik cleans his shotgun in the corner They recap that the clergy is involved from Crisillyir. So the wands got stolen from the clergy, & so they're pissed. These wands can produce wave of fires, weaken one's enemies at the knees, control minds, cause bullets that don't miss, & of course shoot off lightning They don't know who Roger Porter is. Kelik loads his shotgun to begin intimidating them into providing further information They learn that the Risur government isn't cracking down on the fedora mafia despite how open they are with crime. Which is a bit suspicious don't you think? Around this time Freya & Hops show up. Hops really wants to see the sky with the Skyseer Nevard and doesn't care about the wands. Freya wants to have a meeting with Gale to get more information on her PhD, flight, and the planet Apet As this is happening another earthquake triggers. Hops informs the party that after the king ended the fey offering ceremonies it has caused the fey titans to roll around in disgust forming these great earthquakes, at least that is if you believe the superstitions. Which actually causes a religious debate between the party. Hops & Kelik represent the more anti-religious faction (Kelik's player has been a religious Cleric for every campaign we've done, so they're happy for a change) Anael & Isabelle represent the religious faction, both worshiping Malenia, although in completely different ways and interpretations. Meanwhile Freya is indifferent, only caring with regards to her PhD, and has no problems with the religious or irreligious. Kelik & Anael go to see Stover to get the criminals forgiven. As they arrive at the RHC HQ, they see that the staff is understaffed & overworked to the point that multiple people haven't slept in days. Protesters are outside demanding the formations of unions Stover not having time for this because of manpower shortages flips a coin to determine their fate fate & it says they get back to the reformatory, Anael and Kelik convince them that it would be certain death for the two They informed Stover the reformatory is basically a Billionaire playhouse as he decides indefinite punishment and gets free slave labour out of you. Stover is convinced to naughty word them over because that should be the RHCs free labour Anael roll natural 20 and stover is convinced to let the prisoners become trainees because of a shortage of manpower Anael & Kelik leave to get "special pastries" & lunch for the office. Who are greatly appreciated. They even volunteer to take a shift, which allows some of the staff a few hours of sleep Jump to hops visit on Calderon hill, well to get Mayor Reed to let him in. On the way he has to go through some of the more poor districts which have Propaganda for the anarchists everywhere. You also see some of anti-anarchist propaganda, But it seems as though the favorability of the area is 75% towards the anarchist Hops requests a meeting with the mayor, arriving early in the morning it's pretty easy to get being an RHC member to get escorted up the hill to meet him. Calderon hill is 3000 feet high, The mayor's manor reads danger eldritch magic ahead Hops is aware that one of the qualifications to become the mayor of this area is supreme knowledge of defense against the dark arts. Mayor Reed is known to be a very profound sorcerer himself & they discuss going up the hill despite the dangers that lie ahead, Reed agrees but only if they arrive with a full party. They also talk about the Skyseers & if they're beneficial or not Reed points out the Skyseers convinced the area to not industrialize, which arguably industrialization has been a boom for the area. Hops says they're prophets of the old religion, which interpretations are different and they don't know technology which causes the wrong messaging Cut to Freya following the Canary signal. An envelope is put into her pocket, which basically reads if you want to meet with me go to this tree and tell it all your secrets So Freya goes there & the tree reveals absolutely nothing even after she rants to it, this is even after Freya says she knows the anarchist are running information back to Danor As she is looking for a possible button or something Freya getting a nat 1 bumps her head into the tree, gets knocked out and now has a concussion Kelik & Anael are discussing with fellow RHC agents the possibility of bottling up smog & emissions to create a cleaner environment when Hops arrives. They actually convinced the RHC to give them more healing potions and smoke bombs. They waited a bit longer and noticed that Freya still hadn't arrived yet. They leave to go find her and find Freya knocked underneath the tree, a bunch of school children laughing at her and drawing whiskers on her face. Freya is a bit upset about this setback & drinks a bit at the hotel while saying that she didn't even get the meeting. Kelik is basically like okay we're forcing Gale's hand here And we head off to the tree. Anael investigates the tree & Freya casts identify, It is a normal tree Kelik can't intimidate the tree by saying that If you want a peaceful transfer of the wands you will cooperate with us. Freya cannot persuade the tree rolling shorter nat 1 and begins to beg as bystanders begin watching A masked woman on the rooftops is absolutely laughing at the absurdity of all this. Kelik tries to follow her with Freya using her gravity magic to give him more freedom of movement by making Kelik lighter, but the woman flies away and disappears either by teleportation or by invisibility (For her sake we're really hoping it's teleportation, Because you'll see) Kelik now wants to disrupt the arms deal because Gale didn't meet with us. So Kelik and Anael go to the island to prepare early for the arms deal and scope out the area, which we know the transfer is going to be at night. Thankfully and after the DM rolled for it, It was a new moon so we're more able to disguise ourselves under the cover of darkness. We also get two sailing vessels from the RHC, one slightly larger than the other and 12 RHC sailors. So in total the entire crew for this is 19 RHC agents, with two in training being the prisoners. We split into two boats; Freya and Anael got the smaller boat, while Kelik and Hops get the bigger boat Now begins the fun. The ship piloted by the anarchist and the ship piloted by the family signal for each other the meet. As they approached each other, Anael turns on the boat light and says we have you surrounded this is the RHC come out with your hands up A woman comes out from the captain quarters and dares them to try anything. Kelik shoots his heavy crossbow that grazes the female Captain's face, scaring it up, and Kelik demands she surrenders to the RHC. She laughs as 15 men with crossbows all take aim at kelik. They land 3 hits on him, for 14 damage. Hops retaliates and throws a chaos bolt at the boat, causing 14 lightning damage onto the anarchist pirate Captain On the other side The family Mafia's boat comes right at the one occupied by Anael and Freya, we roll a nat 1. Crash! They board us with daggers in hand and go after the sailors. Who all die! Freya realizing how bad the situation is casts magnify gravity onto both boats (as they're fused together from the impact) And both boats sink into the ocean, the family in complete shock by this. Everyone else watches as both boats just completely sink under the water Cut back to Kelik and Hops, they tell the RHC sailors to begin firing at the anarchist boat with their guns as they're going around them to pick us up. They open fire with firearms. 6 of them fire, 2 hits. Which does about 10 damage. 1 of the anarchists falls down being hit twice in the chest. At this point the female anarchist captain says without any buyers and now that the family is going to be in prison they're going to leave to take care of his wound Though out of frustration she cats a rain of fire down onto both boats. Anael & Freya being in the water dive down to miss it. The remaining 6 sailors barely survive with 1hp each Freya responds back with a fire bolt. Hops with Chaos bolt, these hits & exposed the magical wands. Anael focuses the energy from her cape getting another nat 20 with a wall of fire, She catches the entire boat on fire and it explodes. Completely vaporizing everyone there on the boat (I'm sure that'll have consequences), shrapnel goes flying everywhere and kills the remaining RHC sailors (This is now the fourth module we've ended up getting all our allies killed in an epic battle, at this point they're basically the red shirts from Star Trek) Freya rolls a nat 1, takes 14 damage, and is rendered unconscious by the chaos table roll. We end the session there. I don't think two concussions are going to be good for her So basically we managed to piss off the anarchist (which we might have killed Gale outright), the family leadership is now in the custody of the RHC, & the fedora mafia is mad because they don't have wands to get from us. So basically we managed to piss off three factions Which I think is a great way to end until we pick up again next session at Cauldron Hill after the holidays and New Years is over. In fact our DM thought it was such a great moment that he awards us inspiration and a level up early, as a little treat. Which so ends another year of doing D&D, here's to a lifetime of D&D, And of course to the Zeitgeist community and creators I hope you have a merry Christmas and happy Holidays! Thank you for reading this! [/QUOTE]
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