Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Character vs. Campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Shey" data-source="post: 8460735" data-attributes="member: 7026617"><p>There's a couple different dynamics that can come up here, and they vary in difficulty to handle.</p><p></p><p>1. Square-peg-round-hole. This is a player who just ignores what the campaign is about, and decides what he wants to play with only the most vague nod to the campaign premise. You can often have a bit of give here, but at some point may need to take him in hand and say "Look, I'll work with you but you need to do something that doesn't look like it belongs in an entirely different campaign."</p><p></p><p>2. One-size-fits-all. This is the player who likes playing one particular character type, and is going to do so again and again no matter what the campaign type or even genre. Usually this can be accommodated (though it can get a bit tiresome for everyone else to see an obvious variant on the last four characters the same player has played, but in the end I'm not sure that's anyone but his business), but you can hit cases where the base concept either makes no sense or is useless for the campaign type. There's not much to be done there but to point it out to the player and see if they can find something else.</p><p></p><p>Related to the above, you can have players who have some particular thing they simply <em>must</em> or <em>won't</em> do. Those need to be pretty much shaken down at the campaign development stage and either adjust the campaign or accept its just not going to work for that player.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8460735, member: 7026617"] There's a couple different dynamics that can come up here, and they vary in difficulty to handle. 1. Square-peg-round-hole. This is a player who just ignores what the campaign is about, and decides what he wants to play with only the most vague nod to the campaign premise. You can often have a bit of give here, but at some point may need to take him in hand and say "Look, I'll work with you but you need to do something that doesn't look like it belongs in an entirely different campaign." 2. One-size-fits-all. This is the player who likes playing one particular character type, and is going to do so again and again no matter what the campaign type or even genre. Usually this can be accommodated (though it can get a bit tiresome for everyone else to see an obvious variant on the last four characters the same player has played, but in the end I'm not sure that's anyone but his business), but you can hit cases where the base concept either makes no sense or is useless for the campaign type. There's not much to be done there but to point it out to the player and see if they can find something else. Related to the above, you can have players who have some particular thing they simply [I]must[/I] or [I]won't[/I] do. Those need to be pretty much shaken down at the campaign development stage and either adjust the campaign or accept its just not going to work for that player. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Character vs. Campaign
Top