• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 4E Building Odysseus.... not challenging enough.

I just wanted to say I really enjoyed reading this - 4E is always great for building epic-heroic figures like this, and your thinking on how to build him is really good.
 

log in or register to remove this ad

Garthanos

Arcadian Knight
I just wanted to say I really enjoyed reading this - 4E is always great for building epic-heroic figures like this, and your thinking on how to build him is really good.
Thanks this one is "kind of" a no brainer design.
Others surprisingly easy include Zorro who feels like himself at level 1 but become more refined and just as workably him even at high levels.
 
Last edited:


Garthanos

Arcadian Knight
Since I mentioned Zorro, you don't feel like you are waiting for something to come along so he feels like who he is really just a rogue style.

====== Created Using Wizards of the Coast D&D Character Builder ======
Zorro the Horseman, level 12
Human, Rogue, Master Infiltrator
Build: Aerialist Rogue
Rogue Tactics: Artful Dodger
Background: Political Rebel (Political Rebel Benefit)

FINAL ABILITY SCORES
Str 15, Con 12, Dex 21, Int 11, Wis 9, Cha 18.

STARTING ABILITY SCORES
Str 13, Con 11, Dex 16, Int 10, Wis 8, Cha 16.


AC: 21 Fort: 19 Reflex: 24 Will: 21
HP: 79 Surges: 7 Surge Value: 19

TRAINED SKILLS
Bluff +15, Stealth +18, Thievery +16, Acrobatics +22, Athletics +19, Perception +10, Diplomacy +16, Nature +10

UNTRAINED SKILLS
Arcana +6, Dungeoneering +5, Endurance +7, Heal +5, History +6, Insight +5, Intimidate +10, Religion +6, Streetwise +11

FEATS
Human: Weapon Proficiency (Rapier)
Level 1: Whip Training
Level 2: Duelist's Panache
Level 4: Flash of the Blade
Level 6: Underhanded Tactics
Level 8: Mounted Combat
Level 10: Sure Climber
Level 11: Skill Training (Nature)
Level 12: Whip Specialist

POWERS
Bonus At-Will Power: Duelist's Flurry
Rogue at-will 1: Sly Flourish
Rogue at-will 1: Riposte Strike
Rogue encounter 1: Positioning Strike
Rogue daily 1: Duelist's Prowess
Rogue utility 2: Fleeting Ghost
Rogue encounter 3: Flamboyant Strike
Rogue daily 5: Clever Riposte
Rogue utility 6: Nimble Climb (retrained to Sidestep Stance at Level 10)(retrained to Practiced Rider at Level 12)
Rogue encounter 7: Spring the Trap
Rogue daily 9: Rogue's Recovery (retrained to Entangling Whip at Whip Specialist)
Rogue utility 10: Rapid Escape

ITEMS
Leather Armor, Adventurer's Kit, Main Gauche, Duelist's Rapier
(assuming a low magic campaign with inherent bonuses)
 

Garthanos

Arcadian Knight
Well it turns out I am considering a merger between Heracles and Odysseus. ( Aptitude with Clubs and Engineering come to mind as well as practices for Bursts of Strength). Speaking of which the above post was an earlier incarnation and and didnt include all the skills (nor any practices) I wanted him to have and other things I am now less happy with. So more coolness coming along. There I went saying this was an easy build and I mucked it up.
 

Garthanos

Arcadian Knight
The overly elaborate plan may be to build Odysseus (Pure Warlord) / Odysiocles (mixed perhaps) / Heracles (grappler fighter who dabbles in Warlordisms and is actually also a smart fighter). All three may end up with similar Martial Practices and some connective tissues.
 

Remove ads

Top