Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
Anyone playing 4e at the moment?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoutonRustique(Real)" data-source="post: 8716737" data-attributes="member: 7032563"><p>I works very well with 2 PCs - for printed adventure, a very easy fix : make half the foes into minions (or 2-hit minions).</p><p></p><p>As others have said, it can also help to have a [companion] (or two) to round out the party's capabilities. Make them 'one-trick', super simple but effective. But I would hold out until a few sessions in until they are brought into the game - which also allows for some awesome roleplay (if you go this route, don't hang all your hopes on <em>one</em> [companion] - allow the story to evolve organically, your PCs will click with an NPC at some point. It's super easy to have <em>that</em> character become a [companion].)</p><p></p><p>But I will contradict them on the other aspect - <em>all</em> PC choices will work.</p><p></p><p>There will be some impacts with the PCs choice of characters for which you'll want to make some adjustments - but all of them are very easy to implement (and these forums will be more than happy to suggest solutions based on your situation when the time comes).</p><p><em>Quick example : two rogues. A big thing will be to allow for reliable purchasing options for healing potions and access to ritual casters able/willing to go to X spot, or create scrolls or other 'portable rituals'.</em></p><p></p><p>I've run a game for a few years with a <em>swordmage </em>and a <em>warlock </em>- worked very well. They gained 'damage dealing' [companions] organically through the campaign, but they were not required for the game to work at all. They just fit the story.</p></blockquote><p></p>
[QUOTE="MoutonRustique(Real), post: 8716737, member: 7032563"] I works very well with 2 PCs - for printed adventure, a very easy fix : make half the foes into minions (or 2-hit minions). As others have said, it can also help to have a [companion] (or two) to round out the party's capabilities. Make them 'one-trick', super simple but effective. But I would hold out until a few sessions in until they are brought into the game - which also allows for some awesome roleplay (if you go this route, don't hang all your hopes on [I]one[/I] [companion] - allow the story to evolve organically, your PCs will click with an NPC at some point. It's super easy to have [I]that[/I] character become a [companion].) But I will contradict them on the other aspect - [I]all[/I] PC choices will work. There will be some impacts with the PCs choice of characters for which you'll want to make some adjustments - but all of them are very easy to implement (and these forums will be more than happy to suggest solutions based on your situation when the time comes). [I]Quick example : two rogues. A big thing will be to allow for reliable purchasing options for healing potions and access to ritual casters able/willing to go to X spot, or create scrolls or other 'portable rituals'.[/I] I've run a game for a few years with a [I]swordmage [/I]and a [I]warlock [/I]- worked very well. They gained 'damage dealing' [companions] organically through the campaign, but they were not required for the game to work at all. They just fit the story. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Anyone playing 4e at the moment?
Top