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[Adventure]: Murder at Midnight (DM: renau1g, Judge Ozy)
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<blockquote data-quote="CaBaNa" data-source="post: 6025545" data-attributes="member: 82643"><p>After hurriedly replacing his notebook and pencil with his orb, Gil conjures a dark replica of his potential self. The shadowy assassin strikes out at the werewolves, leaving openings for Illarion and Papolstaanas. Each wolf is busy with the dark Gil, as shadows begin to roil out from the conjuration. Darkness surrounds the wolves and obscures Illarion and Papolstaanas from view. </p><p></p><p>During all this, the real Gil took cover behind a pew and began reviewing his options again. <span style="color: Magenta">*Maybe I should uncork some of this wolfsbane...*</span> thinks the scholar, <span style="color: Magenta">*of course, an unconscious werewolf would be easier to treat...* </span> </p><p></p><p>[sblock=Actions]</p><p></p><p>Immediate Interrupt Phantasmal Henchman</p><p>Trigger: An ally within 10 misses an enemy with an attack. (Illarion miss vs WW2)</p><p></p><p>Gil conjures a Phantasmal Henchman in flanking position with Illarion (P8). </p><p></p><p>The Phantasmal Henchman stays TE of Gil's NT. <span style="font-size: 12px">Gil's allies can flank with the Phantasmal Henchman. </span> [MENTION=24380]Neurotic[/MENTION] (Illarion has CA for both attacks on WW2) [MENTION=14889]Mewness[/MENTION] (Papolstaanas has CA against WW1, not that it was needed)</p><p></p><p>As a move action, Gil can move the conjuration up to 6 squares. Once, before the end of Gil's NT, Gil can use the Phantasmal Henchman Attack power. </p><p></p><p>minor Phantasmal Henchman Attack Power on WW2</p><p>19 vs Will </p><p>on a hit 11 damage and WW2 grants CA to all attackers TE of it's NT</p><p><a href="http://invisiblecastle.com/campaign/view/27513/" target="_blank">Roll</a></p><p>standard Twilight Falls area burst 1 centered on WW2</p><p>16 vs will WW1</p><p>11 vs will WW2 (does not include CA, if above attack hit)</p><p>12 damage on a hit and WW2 is dazed on a hit.</p><p><a href="http://invisiblecastle.com/campaign/view/27513/" target="_blank">Roll</a></p><p>Effect: The burst creates a zone that lasts TE of Gil's NT. When an enemy attacks a creature within the zone, that creature has partial concealment against that enemy.</p><p></p><p>Move to T13 and hide behind the pew if possible</p><p>18 stealth</p><p><a href="http://invisiblecastle.com/roller/view/3718408/" target="_blank">Roll</a></p><p></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Ministat]</p><p> <a href="http://l4w.wikia.com/wiki/PC:Dante_Mephisto_Gilgamesh_%28CaBaNa%29" target="_blank"></a></p><p><a href="http://l4w.wikia.com/wiki/PC:Dante_Mephisto_Gilgamesh_%28CaBaNa%29" target="_blank">Gil Human Hybrid Wizard/Artificer Multiclass Assassin</a></p><p>AC 17 Fort 16 Reflex 19 Will 17 (+1 from ranged attack 5 squares away Cloak of Distortion)</p><p>HP 24/36 Bloodied 18 Surges 7/7 Surge value 9</p><p>Passive Insight 19, Passive Perception 19, Normal vision</p><p>Second Wind Not Used, AP total 1, Speed 6, Initiative +6, </p><p>Languages Common, Draconic, Elven</p><p>At-will powers; Thundering Armor, Winged Horde, Freezing Burst, Ghost Sound, Light, Prestidigitation, Mage Hand</p><p>Encounter powers; <s>Twilight Falls, Phantasmal Henchman, Phantasmal Henchman Attack Power,</s> Use Vulnerability, Shadow Step, Moonstride, Healing Infusion: Curative or Resistive, Orb Shift</p><p>Daily powers; Caustic Rampart</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 6025545, member: 82643"] After hurriedly replacing his notebook and pencil with his orb, Gil conjures a dark replica of his potential self. The shadowy assassin strikes out at the werewolves, leaving openings for Illarion and Papolstaanas. Each wolf is busy with the dark Gil, as shadows begin to roil out from the conjuration. Darkness surrounds the wolves and obscures Illarion and Papolstaanas from view. During all this, the real Gil took cover behind a pew and began reviewing his options again. [COLOR=Magenta]*Maybe I should uncork some of this wolfsbane...*[/COLOR] thinks the scholar, [COLOR="Magenta"]*of course, an unconscious werewolf would be easier to treat...* [/COLOR] [sblock=Actions] Immediate Interrupt Phantasmal Henchman Trigger: An ally within 10 misses an enemy with an attack. (Illarion miss vs WW2) Gil conjures a Phantasmal Henchman in flanking position with Illarion (P8). The Phantasmal Henchman stays TE of Gil's NT. [SIZE=3]Gil's allies can flank with the Phantasmal Henchman. [/SIZE] [MENTION=24380]Neurotic[/MENTION] (Illarion has CA for both attacks on WW2) [MENTION=14889]Mewness[/MENTION] (Papolstaanas has CA against WW1, not that it was needed) As a move action, Gil can move the conjuration up to 6 squares. Once, before the end of Gil's NT, Gil can use the Phantasmal Henchman Attack power. minor Phantasmal Henchman Attack Power on WW2 19 vs Will on a hit 11 damage and WW2 grants CA to all attackers TE of it's NT [URL="http://invisiblecastle.com/campaign/view/27513/"]Roll[/URL] standard Twilight Falls area burst 1 centered on WW2 16 vs will WW1 11 vs will WW2 (does not include CA, if above attack hit) 12 damage on a hit and WW2 is dazed on a hit. [URL="http://invisiblecastle.com/campaign/view/27513/"]Roll[/URL] Effect: The burst creates a zone that lasts TE of Gil's NT. When an enemy attacks a creature within the zone, that creature has partial concealment against that enemy. Move to T13 and hide behind the pew if possible 18 stealth [URL="http://invisiblecastle.com/roller/view/3718408/"]Roll[/URL] [/sblock] [sblock=Ministat] [URL="http://l4w.wikia.com/wiki/PC:Dante_Mephisto_Gilgamesh_%28CaBaNa%29"] Gil Human Hybrid Wizard/Artificer Multiclass Assassin[/URL] AC 17 Fort 16 Reflex 19 Will 17 (+1 from ranged attack 5 squares away Cloak of Distortion) HP 24/36 Bloodied 18 Surges 7/7 Surge value 9 Passive Insight 19, Passive Perception 19, Normal vision Second Wind Not Used, AP total 1, Speed 6, Initiative +6, Languages Common, Draconic, Elven At-will powers; Thundering Armor, Winged Horde, Freezing Burst, Ghost Sound, Light, Prestidigitation, Mage Hand Encounter powers; [s]Twilight Falls, Phantasmal Henchman, Phantasmal Henchman Attack Power,[/s] Use Vulnerability, Shadow Step, Moonstride, Healing Infusion: Curative or Resistive, Orb Shift Daily powers; Caustic Rampart [/sblock] [/QUOTE]
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