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A thought about Social Mechanics
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<blockquote data-quote="Emberashh" data-source="post: 9200686" data-attributes="member: 7040941"><p>Something Id pose as a question, particularly to those that got incensed by this topic, if we just put away the idea of there problems with other games, is there an actual <em>issue</em> with the idea as presented, either in the OP or in the post where I break down how my game would incorporate it?</p><p></p><p>Seems to me a lot of the contention here doesn't actually have all that much to do with the idea, and rather the presentation of it as a fix. </p><p></p><p>I don't see any reason why that should have been a contentious choice, but perhaps we can try discussing the idea on its own merits (which is ultimately why I started the topic) rather than wasting each others time debating other games using other ideas?</p></blockquote><p></p>
[QUOTE="Emberashh, post: 9200686, member: 7040941"] Something Id pose as a question, particularly to those that got incensed by this topic, if we just put away the idea of there problems with other games, is there an actual [I]issue[/I] with the idea as presented, either in the OP or in the post where I break down how my game would incorporate it? Seems to me a lot of the contention here doesn't actually have all that much to do with the idea, and rather the presentation of it as a fix. I don't see any reason why that should have been a contentious choice, but perhaps we can try discussing the idea on its own merits (which is ultimately why I started the topic) rather than wasting each others time debating other games using other ideas? [/QUOTE]
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