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    8th Level Wizard Career Path Advice

    You are 1 feat short of Archmage already (needs Spell Focus in one other school...I'd suggest Necromancy if you haven't banned it, otherwise Transmutation or Illusion are great). Master Specialist seems tailor made to drop you DIRECTLY into Archmage. You can become one right after 13th level...
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    I like Magic of Incarnum but...

    You are correct in that the DCs don't scale well. They are pretty easy to ramp up early, though. It's possible for an Incarnate to swing a DC20 vs Stun Incarnum Weapon by about 6th level, which is pretty brutal if you build for it. Incarnates (especially Law incarnates) have some of the...
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    Help for dealing with rogues

    If he is attacking more than 1 time, and keep in mind that two attacks (mainhand + offhand) is more than 1 time, then with only like, 2 exceptions (not listed here) he HAS to take a full attack, which precludes moving unless he has some form of swift action movement (like Travel Devotion, which...
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    rules qu: Bo9S, can a 1st level human warlock take martial study/martial stance?

    I'm like, 80% sure that Martial Study requires a +1 BAB, on top of everything and anything else. That means that a Warlock doesn't qualify at 1. Scratch that, just looked it up, no +1 BAB prereq like I thought. I still have EWP on the brain from another thread. As for the question, I've heard...
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    Low Level items

    The MIC has a bunch of items all under 2000g. Anklets of Translocation, from the start, are a winner at 1400g. Also, don't underestimate consumables like a Glitterstone or Hammersphere. Weapon crystals are cheap and fun, especially if you at least have a MW weapon. Lots of little things like...
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    Need some help about "Fearsome Grapple" spell

    The tentacles don't do anything they don't say they do. They don't give you reach, so they would use your natural reach (5' for a vanilla medium sized humanoid). They don't give you free attacks, so you must make grapple actions to use them. They don't give you Improved Grab, so you have to...
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    D&D 3E/3.5 3.5 Build Ideas

    Detect Evil is generally much much much more useful than Detect Chaos. If a person is evil, they are generally a bad guy, and generally guilty of something. If a person is chaotic, they might be working to overthrow some sort of establishment, which might be good or might be bad, and they...
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    A Wizard taking an Archivist Dip

    Ewww, combat medic? Talk about dead prereq feats. Also, if all you wanted was CLW on your list, a feat spent on Arcane Disciple for the Healing domain would cover that. You need an 11 wisdom at least, with each point of wisdom giving you the next higher tier of spells from it. Take a look at...
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    A Wizard taking an Archivist Dip

    Why not expand your studies into religion (take the Skill Focus: Knowledge Religion feat) and then take a few levels in Divine Oracle anywhere in the 6th+ level range? You pick up some additional spells (off the Oracle domain list, notably COMMUNE), get the flavor you want, and you aren't...
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    D&D 3E/3.5 3.5 Build Ideas

    Consider Sorcadin (traditionally Pal2/Sorc4/Spellsword1/AbjChamp5/SacEx8, in that order). Venerate Bahamut, a legal Pally deity due to his LG nature. Play it that Bahamut's order is more loosely organized than say...Heironeous', simply due to the draconic nature of Bahamut, and the...
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    A little help please with Psionic Refresh-acousre

    Madness? THIS IS EN-WORLD!
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    A little help please with Psionic Refresh-acousre

    Reread the feats. They specify one attack. Singular. You would only get it once per Psionic focus expended. Even if you get multiple attacks with a given ability or action, it only applies to one, declared in advance prior to rolling. And it has to be an attack, ie, there has to be an attack...
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    How To Best Use The Magic Stick

    There is a little spell called Awaken from Afar. It is a...not a nice spell. Very not a nice spell. Awaken from Afar Evocation Level: Sor/Wiz 5, Clr 6, Drd 6 Components: V Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: One spell trigger activation item Duration...
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    D&D 3E/3.5 3.5 e6, what are some good multiclass options?

    Goliath (using E6 rules for +LA) Fighter2/Warblade4. Get Power Attack, Imp Bull Rush, Knockback (Races of Stone), and the Dungeoncrasher ACF from Dungeonscape. Find a foe. Initiate Emerald Razor. Power Attack for -6. Hit easily vs touch AC for something like 25 damage (12 PA, 10ish for 3d6...
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    D&D 3E/3.5 3.5E magic item compendium

    I love how people rag on SpC and the MIC in the same breath, and complain about power creep. Spell Compendium gives to the haves. MIC, for the must part, gives to the have-nots. Before the MIC, the only people who got to really use their swift actions from the core classes was the casters via...
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    Favorite Mage build

    3rd edition prohibits the banning of divination in all incarnations. Besides, why would you want to? Knowing is half the battle!
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    D&D 3E/3.5 3.5E magic item compendium

    Crawling is a full round action that provokes an AoO, or at least that's what my PHB tells me. That still requires a move action for the foe to stand up from prone on their next turn, assuming they survive the AoOs generated. That's trading a standard action from the wizard for 1.5 actions from...
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    Flurry of Blows/Flailing Strike and Pounce

    Haste does not stack with any other magical effects that grant extra attacks, but it would stack with non-magical abilities that grant extra attacks on a full attack such as flurry of blows, whirling frenzy, rapid shot, snap kick, etc.
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    Flurry of Blows/Flailing Strike and Pounce

    No. -2 refers to "highest BAB -2". So if you had a BAB of +6, and you rolled a 4 for flailing strike you would have 2 iteratives + 3 extra attacks. The -2 penalty applied to all attacks made in the round. +4 primary +4 extra 1 +4 extra 2 +4 extra 3 -1 secondary Before Str and other attack...
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    Flurry of Blows/Flailing Strike and Pounce

    You would. Just line you get you're normal iterative attacks when you flurry, you get them when you do flailing strike. If you roll a 1, you still take the penalty, but you don't get any benefit, pretty much just as if you hadn't flurried. It's counting the number of EXTRA attacks you get from...
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