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    Asymmetrical Complexity in RPG Design

    This is effectively how Cypher System works.
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    WotC WotC can, and probably should support multiple editions of D&D.

    Why would they ever want to compete with themselves lol
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    D&D 5E New Monster Manual Cover

    I'm a fan of this design, excited to see the Alt cover.
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    What RPG Do You Wish Had A Retroclone?

    Hard agree. WEG star wars 1st ed is simple and great, but d6 Space is an unwieldy mess.
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    PaizoCon 2024 Announcements and Product Reveals

    There's already enough PF1 content published to last a dozen lifetimes, without even considering all the legacy content from 3.0/3.5 which is 90% compatible.
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    D&D General Ignoring the rules!

    I've removed passive perception.
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    D&D General Planning a D&D editions tour

    How long do you want each "module" to take? KotB, for example, will likely take 4-8 sessions to play through.
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    OSR Looking for a set of OSR rules with more (more granular) combat options?

    Rather than an enumerated list of specific combat options, let players describe the actions they want to take and adjudicate accordingly. Assign penalties and bonuses ad-hoc. If something is too good, adjust. If something becomes a common tactic, codify it in your own campaign doc.
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    D&D (2024) 75 Feats -- not nearly enough

    75 feats is about 75 too many.
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    OSR How much does your party use Retainers, Henchmen and Strongholds?

    Retainers were essential for my OSE party. With only 3 PCs, the large Number Appearing meant every single encounter was a likely TPK, making it difficult for the party to progress. Adding a trio of fighters and a cleric with access to Turn Undead leveled the playing field a bit more in their...
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    D&D General 5e but fewer rules and lower HP totals?

    That's the point though, imo. The entire reason for higher damage, lower HP is to cut combat encounters short rather than allowing them to turn into a slog. The outcome of the fight is clear and decisive after the first 1-2 rounds, leaving the losing side the choice of risking death, fleeing...
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    OSR What's the best introductory BX/OSR scenario for new players and DMs?

    Falkrest Abbey is phenomenal. It's excellent for new players and GMs, and unlike most normal OSR module suggestions, its actually short enough to finish in a single 4h session.
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    D&D General 5e but fewer rules and lower HP totals?

    You're pretty much just describing shadowdark.
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    D&D 5E The Magical Martial

    So could a 10 STR wizard. A 10 STR wizard could jump and climb up an ~12' ledge. That's hardly an impressive difference. You must have a Tool which is capably of damaging the object you are trying to destroy. You're more likely to break your weapon hitting it against a stone wall than make...
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    D&D 5E The Magical Martial

    They should cap Martials at level 10 and limit 20 level progression to spellcasters.
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    D&D 5E The Magical Martial

    The problem comes from bounded accuracy. A Martial can be a demigod in combat because of HP and damage growths, but since their d20 rolls don't grow in the same way, their out-of-combat abilities don't meaningfully improve. They can 1v1 a giant but can't lift a boulder.
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    D&D 5E What are you looking forward to more Vecna: Eve of Ruin or Quests from the Infinite Staircase

    Neither. Wotc's 5e adventures are typically incoherent crap or uninspired rehashes of better, older content. Or both.
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    D&D (2024) How excited are you for the new 2024 edition d&d?

    1. I don't have enough issues with 5e to justify re-buying the corebooks.
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    Worlds of Design: The Problem with Magimarts

    Yep. D&D 3rd and its descendants of 3.5, 4e, Pathfinder 1, and Pathfinder 2 assume that magic items are common and easily accessible, and incorporate into their math the assumption that players will have certain amounts of certain objects at a given level. Monster stats and DCs will...
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    OSR What's the best introductory BX/OSR scenario for new players and DMs?

    There's sooooo many good ""modern"" OSR adventures - all the OSE adventures, Brad Kerr's stuff, the massive trove of Basic Fantasy adventures, the dungeons in Delver magazine...
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