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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    More out of frustration than anything else, Tana charges the only enemy she can still get to (Bandit 4). move: move to N14 standard: charge to M12; charge atk vs 4; dmg (1d20+13=19, 1d8+7=15)
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    Serious question - are you going to invest in D&DNext?

    It's really unlikely. I'd rather play 13th Age, 4e, M&M re-spun for fantasy, or even 3.5 than what I've seen so far. I mean, if I find a new group I like and they want to give it a shot, I'll get the core rulebooks, but I can't see investing heavily in it.
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Tana continues to attack the bandit she is nearest to, continuing to chip away at his defenses. move: move to O18 standard: attack with Booming Blade - atk Bandit 4 vs AC; dmg (1d20+12=26, 1d8+7=9) Booming Blade (Standard; at-will) ✦ Arcane, Thunder, Weapon Melee 1; Target: One creature...
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Tana presses her attack on the bandit she is nearest to, finding a chink in his armor again. move: move to O19 standard: attack with Booming Blade - atk vs AC; dmg (1d20+12=26, 1d8+7=11) Booming Blade (Standard; at-will) ✦ Arcane, Thunder, Weapon Melee 1; Target: One creature; Attack: +12...
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Tana tries to take some pressure off of Sirrah, attacking one of the bandits who was shooting at him, and feels her blade connect for the first time it what seems like forever. move: move to O20 minor: mark Four with her Aegis standard: attack with Booming Blade - atk vs AC; dmg (1d20+12=22...
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    R23, I think; if she can't reach someplace good to start making her way inside, she'd like to still be able to throw her sword at anybody above.
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Since she can't chase Pumpkin effectively, Tana heads back (double move in the direction of the fortress).
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    In what is almost certainly a bad move, Tana chases off after Pumpkin. Will all the effort she put into catching up with the creature, she didn't have any left to stab effectively (natural 1). action point: chase after pumpkin (single move) move: chase after pumpkin some more (single move)...
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    was at a conference Wed & Thurs; will post Tana's action this evening
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Tana tries to take advantage of the opening the Marshal pointed out to her, but doesn't get a clean strike in (natural 2). Attempting to press her attack on Pumpkin regardless, she fails again to find a clean opening for her blade (natural 1), then steps away from her position adjacent to her...
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    D&D 5E Bard as a subclass

    I'd argue a 2e bard could do the thief's job probably at least as well as the druid could do the cleric's job (which was not very well; 4e was the only version of D&D where any non-cleric was remotely viable as primary healer despite being the edition where it was easiest to go without a healer...
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Tana's normally sunny disposition is a bit rattled by Jasper and Pumpkin's treachery, but she'd suspected something was wrong with his 'pet' from the start. Abandoning attacking the bandits in the fort for now, she turns to draw some attention away from Hilkalas, closing with Pumpkin and making...
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    It looks like the conditions I gave for Tana to use Channeling Shield occurred
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    I'm going to be on vacation from next Thursday (8/29) to the Tuesday after that (9/3); I'm not sure how often I'll be online.
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    D&D 5E Do you want the Sorcerer, Warlock, Psion, and Artificer separate from the Mage class?

    Yes, but I'm very firmly in pre-Essentials 4e 'lots of classes are good' camp. Perhaps you'd want to characterize all these classes as being linked somehow, so that they could all gain access to some feats. Maybe you could call it a 'power source'.
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Tana doesn't see any reason to try and scale the wall yet; she changes targets (#5 no longer being in short range) and throws her sword at #2. Then tries to get the kinks out of her shoulder after the second inaccurate throw. Still, no one is shooting at her yet ... standard: RBA vs bandit #2...
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    Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)

    Tana closes to within five squares of her intended target, then throws her sword again. Despite the reduced range, her accuracy wasn't as good. move: move to P21 standard: RBA vs Bandit 5 attack; dmg (1d20+12=16, 1d8+7=10) Use Channeling Shield if anyone would otherwise drop below zero...
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    D&D 5E Live tweets from gencon 5e Seminar

    I mean, the only thing other than 5e it has any real chance of being called is 'Dungeons and Dragons' with no edition number. In which case it will get unofficially tagged as 5e anyway.
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    D&D 5E Is it just me or have rogues lost the ability to climb?

    Well, in 3.x it was rather difficult to do all of them competently; you needed slight of hand for Pick Pockets, search and disable device for Find/Remove Traps, hide for Hide in Shadows, move silently for Move Silently, open locks for Open Lock, climb for Climb Walls, listen for Hear Noise, and...
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