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    D&D 5E Fictional examples of Rangers

    Crocodile Dundee Wolverine
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    D&D 5E How do you avoid overshadowing while applying ability scores as rolled?

    I use cards instead dices to randomly generate stats of the PCs.
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    D&D 5E Hit points explained

    Hit points only measure the degree of script immunity of the character or monster.
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    D&D 5E Point Buy vs Rolling for Stats

    My method to roll character combine the best of point buy and random rolling: I use cards to generate random and fair characters. All players use the same cards, so no "unbalanced" characters even if random is involved. (In short: 12 cards numbered 4, 5, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9; deal 6...
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    D&D 5E Assumptions on Hit Points and Armor Class...

    HPs measure the degree of script immunity of the character. That's all.
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    Tome of Beasts

    5 out of 5 rating for Tome of Beasts I'm very satisfied with this product.
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    D&D 5E How do you generate ability scores for PCs?

    I use cards (twelves cards numerated 4, 5, 5, 5, 6, 6, 7, 7, 8, 8, 9 and 9): 1) Shuffles. 2) Deals 6 stacks of 2 cards. 3) Optionnaly, you may swap any 2 cards. Once. 4) Assign each stack to any stat. 5) Adds numbers. 6) Write the number to the stat. The best of the two worlds (randomly...
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    Your most anticipated games of 2016?

    Any traductions of D&D 5e...
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    What's The Deal With D&D Translations?

    Thanks. I already know of that translation. I want the physical book to give as a gift to my 8-12 years old nephews and a printed document don't make it. And it's always easiest tu run an adventures in my native language (for me anyway).
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    What's The Deal With D&D Translations?

    I want French books to gift my young nephews and initiate them to D&D!
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    D&D 5E About Rolling for Ability Scores

    I'm using a deck of cards to generate stats. My deck contain cards with numbers 4, 5, 5, 5, 6, 6, 7, 7, 8, 8, 9 and 9 on them. Shuffles the deck; deals randomly 6 stacks of 2 cards; swaps any 2 cards, if desired; assigns each stack to any stat. That's it. Nice blend of random and control, I...
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    D&D 5E High-level no-save spells in practice

    Any big creatures with a long tail are immune to Forcecage ;-) hehe Good! Tails are the way of the Nature to overcame Magic...
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    D&D 5E How Will You Be Generating Stats in 5E?

    I'm using cards too. My deck is: 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9. Deal 6 stacks of 2 cards, swap any 2 cards if desired and assign each stack to any stat. That's it. Nice blend of random and control, I find. No complain to date.
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    D&D 5E Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    I suggest than "Second Wind" grant temporary HP, but regular HP if used within 1 "Short Rest" of taking damage, or else only if under half hp.
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    D&D 5E Animate Dead and Alignment Restrictions

    I really agree with that! Or else, there is an almost infaible protection against Animate Dead. Or else, there is a major cosmic reason not to burn the dead. So an equally good (Evil?) reason not to Animate them.
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    D&D 5E Two suggestions for handling magic items in 5e. (I'm sure these have all been said before but I haven't been keeping track.)

    +X weapons should be only give bonus to damage, no bonus to hit. So no mess with the To Hit probabilities. And it's less unbalancing to have big bonus at damage than big bonus to hit.
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    D&D 5E Skills Should Be Core

    I don't want skill system in the core/basic rules. But I want a resolution system directly compatible with the standard optionnal skill system.
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    Do You Read This News?

    Often, I just read the News page beacause I don't have the time to read more :-/
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    In the heat of battle, is hit point loss a wound?

    "Hit points measure the degree of Script Immunity of a character." Hit Point represent ANYTHING which means that the character should not die and can continue fighting or acting; lack of Hit Point means means that the character should would fall over. It screen time is over! A character have...
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    Abilities Capped at 20 Won't Work

    I propose no cap at all! I propose to kill a sacred cow, instead! Why don't have diminising return on abilities scores for bonus? For example: +0 at 10-11 +1 at 12-13 +2 at 14-15 +3 at 16-17 +4 at 18-20 +5 at 21-24 +6 at 25-29 +7 at 30-35 etc In this way, you can continue to increase your...
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