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Recent content by Wolfpack48

  1. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    Sure, that's always been a tried and true approach. Giving special abilities or spells to boss monsters, or simply giving the monsters combat tactics and using terrain rather than having them dumb rushing headlong into death. There's lots of good ways to amp up the challenge without hiding rules.
  2. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    I wouldn't call it great effort, some effort though. See my previous post. That's a small mystery with apparent clues that took 5 minutes to create. For most of the challenges I'm thinking of, knowing the rules isn't going to help with basic player deduction skills. There is no test or roll or...
  3. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    We're not talking about guess what I'm thinking though (unless it's done incorrectly). We're talking about ample clues to help a party to solve a mystery in the adventure. As in, many people in the village are mentioning strange events late at night near the old woods. Odd lights, and a strange...
  4. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    “Guess which number between 1 and 100 I am thinking of right now and your party survives the trash compactor trap.” 😂 Agree it ain’t easy. Strangely it requires empathy for your group to design challenges that nicely match their ability. It definitely can’t be some obscure puzzle that no one in...
  5. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    Yeah, in looking at that article, I guess we played pretty much OSR style, though we definitely evolved our style over time. Challenge to both characters and "player skill" Mix and match rules and abilities and tactics and monsters to keep challenge fresh Minimizing creation of new rules...
  6. Wolfpack48

    D&D General [+] Tell me about Greyhawk

    My sense of Greyhawk when we played in it, was that everything felt much more distant, silo'd, pocketed and dangerous. There were other lands and states and kingdoms out there, and you heard lots of rumors, but to adventure that far to see what was going on there was a big deal. Lots of wild...
  7. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    Yeah, not really familiar with the whole history or agenda of OSR, despite being as old school as old school can get.
  8. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    The idea is to get players and DMs away from hiding behind complicated rules, or using complicated rules as gotchas, and pushing towards "the answer is not on your character sheet, or on p. 237 paragraph 3. It's inside your noggin."
  9. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    Ah, so added complexity and crunch doesn't equate to added challenge. It makes things more challenging for players to look up rules, that's for sure! :p I think folks are discussing ways to challenge PCs and their players, not necessarily with more and more complex rule systems and monsters and...
  10. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    What was really bad? The number of new monsters?
  11. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    I think we all get into trouble (even since the hobby began) when the words "how games should be run" are spoken. That was one of the many things Gary got raked over the coals for! :ROFLMAO: I know he was trying to set down some guidelines for folks -- this was all very new to everyone, and he...
  12. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    Yep, it's actually a real outlier of a dungeon, and even uncharacteristic of Gygax's other adventures. I actually think of Keep on the Borderlands and Village of Hommlet as much better examples of early D&D. And Hidden Shrine of Tamoachan and Against the Slavelords as the best examples of...
  13. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    You sorta have to remember that all this was being developed in real time back then. Gary had his own campaign, which had seriously veteran players who he was working hard to challenge, and at the same time writing general advice to the public that often had not caught up to where he was in his...
  14. Wolfpack48

    D&D General "Player Skill" versus DM Ingenuity as a playstyle.

    He was raked over the coals on a regular basis back in those days! :ROFLMAO:
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