Recent content by Reynard

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    Black Flag Kobold Press' Black Flag System Reference Document Released

    Just to be clear: I don't think every game company needs to put out an SRD for their game(s). I just think companies who build their games on Open Content should. That's all.
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    Is it fun to plan a heist?

    Maybe the solution is to make the info gathering phases fun, dynamic and consequential -- and frequent. That way the planning process is both distributed AND relevant to changing states. Use planning as a brief after action downtime activity at the end of an info gathering session. Rinse and...
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    WotC Vecna Eve of Ruin: Everything You Need To Know

    Of all the things one should be mad about regarding D&D adventures, deep ties to existing lore buried in adventures and supplements you may or may not own is not one of them. D&D adventures aren't book or movie series. They belong to the tables that play them. "Requiring" tables to have all...
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    But that's not Lore, which is the claim you intimated.
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    I mean, we all have preferences and lines. I created a different thread to talk about this stuff for the intentional purpose of not gumming up this one with my particulars. But if you must know, here they are: I don't support companies that take advantage of Open Gaming and do not give back...
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    No. It doesn't. It very specifically state game mechanics. You, however, are folding in some other stuff to make a point. I just think you should state the point clearly.
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    Yes. I believe that is a feature rather than a bug.
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    I feel like you are dancing around some point. Just make it.
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    Off the top of my head, you have EN Publishings LevelUp as well as Fate having full SRDs. Look, if you don't find value in those other elements, you weren't going to buy the game anyway. Did you buy adventures or setting material? But it won't because the rules aren't the value.
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    WotC Vecna Eve of Ruin: Everything You Need To Know

    If nothing else, I appreciate the effort! Bravo!
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    I don't know. Ask.the companies that have done it successfully. All the protests seem to come down to the same thing: we can't give it all away for free! First of all, you aren't. You are giving away the bare bones mechanics. Your book, the art, the prose, the design: all that has value...
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    This should help: paizo.com - Community / Paizo Blog If it has a mechanical expression in the game, it is Open. It's that simple.
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    So what your saying is that companies shouldn't bother building lines that people want to buy, they should just convince people they HAVE to. Hmm. Doesn't seem sustainable.
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    Black Flag Kobold Press' Black Flag System Reference Document Released

    Yes, the "virality" of ORC is limited to games mechanics (and whatever the publisher decides to add on tip of that).
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    D&D 5E How would YOU nerf the wizard? +

    Ad with a lot of situations, we can answer this with a "Yes!" if failure doesn't mean "nothing happens." In RPGs broadly but D&D in particular, losing a turn is pretty much the most unfun outcome of any attempt to do anything. If we make misses or failure interesting, we can make some stuff...
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