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Well, they use henchmen and hirelings very little if at all - UNLESS they establish a class-related stronghold or maintain some kind of real-estate holding prior to that. It's not uncommon for the players to do that - pool their resources and take over the first decent sized and located castle...
Frankly, I've always been happy with a no-holds-barred bar fight. Or a set of caves with a bunch of goblins or orcs or whatever. "Your PC's have ALREADY met and are hanging out/traveling together. Regardless, now you're HERE and this is the situation. GO." You don't need a whole, 24-page...
For what it's worth...
And one of the reasons for that - to MY understanding, and I could be wrong - was that at name/title level (if not before) players would still retire/semi-retire their characters and start playing another one, or at the very least that was largely the expectation of...
Casting arcane magic in armor is a HUGE benefit and ultimately rather unbalanced. It's especially hard to take in light of the fact that being a multi-class thief or rogue has VERY solid armor restrictions for any of the thief-rogue class activities whereas weirdly, casting arcane spells...
IIRC the Dragon article was also later anointed by TSR as being the official solution. What Gary himself almost certainly did was what he thought was reasonable at any given moment - if it even came up as a problem. This was an issue that came up mostly because of other people's monster...
Been playing D&D since 1976 or so and effectively 1E since the MM publication in 1977. Descending AC is not really a difficulty for any child old enough/smart enough to be able to grasp negative integer math. Is it more cumbersome than ascending AC? Sure. Is it worth the effort to reverse...
Yeah, pretty much this. There isn't even a variation on invisibility (that I know of) that can make objects invisible, so it's pretty much DM fiat that it's invisible, not any spell or item that makes it invisible. Aaaaaand, I take issue with published modules or DM-created adventures where...
My insufficient adoration of 5E existed well before my severe distaste for WotC was built by them. So far for the entirety of 5E I've actually made just three purchases. WotC's actions have really only caused me to decide to continue that dearth of consumer support, not initiate it.
I don't recall ever seeing formal rules or published guidelines which suggested anything like milestone leveling. Not until 2E do I recall seeing any kind of significant proposals in the rules of changing default XP awards or procedures AT ALL. During the 2E era I may have seen less than a...
Gah! Yeah, I forgot 2E does that (haven't actually played 2E in 20 years when 3E replaced it, but played it exclusively from its release up to that point). Pretty sure I've made that error before... Principle STILL applies though, even if it's in reverse.
By default 1E only considers totals...
1) 1E. I think this needs clarifying though. BASE 1E wasn't so much generous in general in regards to MC clerics (denying cleric as a class to most non-human PC's!), however it was inexplicably generous in regards to HALF ELF multi-class clerics where HALF of their MC combinations are...