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Recent content by HephaistosFnord

  1. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    Also, because I know some people have some strong feelings about this: The entire art for this project was generated in MidJourneys, prompted with my own sketchwork. (I'm an artist, just not a good artist; I wanted the book to evoke a certain 'style' that I'm not quite capable of managing at...
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    1717077907644.png

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    1717077952925.png

  5. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    Okay! I feel like this is actually a finished product now. Some highlights: Classes - There are only 3 character classes (Warrior, Expert, and Magic-User); each character class has three subclasses to choose from at level 1, so your total first-level options are: -- Warrior: Knight, Adept, or...
  6. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    So, I suppose I should try and "sell" my thing a little more? Here's some of what I think are the highlights: - a tighter coupling between "narrative" and "mechanics" than standard D&D, especially as regarding Vancian magic - i.e., deliberately giving the player a better handle on "okay, my...
  7. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    A lot of it is that someone before mentioned that I need to develop a "thicker skin", but I'm not sure where the line is between humility and weakness, so I'm trying to avoid making too bold of claims or defending my ideas too aggressively.
  8. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    AAH! Bruce Baugh! AAH! Yeah, my setting is definitely a bit more gonzo than standard 5E or OSR (one player described it as "Fallout meets Adventure Time"), but I'm still trying to "find my voice" - a lot of the criticism I get when I try to describe it as "like what Pathfinder was trying to do"...
  9. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    Actually, a "pace" is a standard unit of measure, equal to 5 feet. (It comes from Roman times, when they drilled everyone to have the same stride length, bc keeping in formation matters)
  10. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    Anyway! Of all the things I'm looking for feedback on, I think tightening up the explanation of dice stuff is the most relevant right now; I'm definitely not interested in abandoning the "paces" and "leagues" terminology. But it's definitely important that spells point at a proficiency die...
  11. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    This shouldn't be confusing in practice, because if you're a Wizard then you're a Wizard, so you're always using your Arcana die even if the Druid over there is using his Nature die. You'll know that your Arcana die is a d10 (or whatever) bc it's the same d10 that you used the last time you cast...
  12. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    Sorry, "proficiency die" is going to change depending on what proficiency you're using; this is explained in several places. - If you're a Wizard, and you're casting a Wizard spell, then you're using your Arcana die. - If you're an Artificer, and you're activating a magic item you created...
  13. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    yeah they did, they called them "spaces" tho bc they were trying to be deliberately tabletop-wargamey.
  14. HephaistosFnord

    D&D General Ready for playtest: a "5E-lite" retroclone

    The thing is, I really fell in love w 4e's default assumption of the 5-foot grid.
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