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Recent content by Bedrockgames

  1. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    This was one I remember really hating when it came out. I think, even though it carries forward the vincent price tone of a lot of the text in earlier adventures, it fell flat in the execution (I loved the tone of the text of the Ravenloft line, but I had the luxury of imagining it in the voice...
  2. Bedrockgames

    D&D General What is your favorite Token/Miniature in DnD?

    I don't really use miniatures anymore but I remember really liking the old fire giant miniature for 2E AD&D from Ral Partha
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  4. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    In my experience the best way to get players to take these kinds of risks, is make it worth their while: give them reasons to venture into the basement
  5. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    For those interested there is an interview with Lisa Smedman, the designer of Castles Forlorn HERE. She talks about that project and what the development was like
  6. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    I loved that boxed set. Prior to the release of Castles Forlorn, I found the domain a little hard to game. But that really opened it up for me. Lisa Smedman was great at making modules that had a lot of useable setting elements and content you could pull and repurpose
  7. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    I think even at some point in the 2E line, it shifted from him being the dark lord of Arkandale. After the Grand Conjunction, Arkandale was absorbed into Verbrek and Nathan Timothy travels freely along the river, though he is bound to his boat. So at least by the red box. I think by Domains of...
  8. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    I think there may have been some of that, but this was also just the era of GM as storyteller. It was pretty common not just in modules but at a lot of tables too. I don't think there is one particular cause of it
  9. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    This is true. You also have to consider the gaming culture at the time and the publishing culture too. Modules were written very differently in this era
  10. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    The dying person not being able to be saved, more likely was some old fashioned 90s railroading than anything to do with the rules (The Created module has a sequence where an NPC cannot be killed no matter what, the GM is instructed to just not let it happen). But one thing to note about the...
  11. Bedrockgames

    The "I Didn't Comment in Another Thread" Thread

    It happens in every single conversation, ever. Zero exceptions
  12. Bedrockgames

    The "I Didn't Comment in Another Thread" Thread

    Never give a dog onions. It is very dangerous for them
  13. Bedrockgames

    D&D General The thread where I review a ton of Ravenloft modules

    Night of the Walking Dead was one of my favorite modules
  14. Bedrockgames

    D&D General D&D Red Box: Who Is The Warrior?

    This part seems odd to me. I went to school part time initially, so was in college for about a decade before getting my degree.When I first went post modernism was still highly fashionable in a number of departments, and I embraced it (I still remember reading people like Lacan, Derrida and...
  15. Bedrockgames

    D&D General D&D Red Box: Who Is The Warrior?

    But that doesn't mean there isn't original intention. This seems like obfuscation. Yes there is always this degree of uncertainty, especially with historical works. There have even been people who argued it was Percy Shelley and not Mary who wrote it (though my understanding is the vast majority...
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