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Recent content by battlebaby

  1. battlebaby

    Level Up (A5E) Capstone abilities at level 20 − as superfeats to choose from

    Capstones still need to be part of the class identity IMO, but I'm ok to have two or three capstones to choose from.
  2. battlebaby

    Level Up (A5E) Monk Buff Suggestion

    I would love to see in a monk: martial arts fighting styles ki combos: if you hit two/three/four attacks against the same/different targets you gain X, Y, Z, or recover a Ki point, etc. proficiency bonus to AC + either Wis or Dex. Strength monk archetype (Str + Dex or Str + Wis) better/fun...
  3. battlebaby

    Level Up (A5E) Stalker0's High Level Fighter

    I'm not saying your suggestions are bad. Please, correct me if I'm wrong, but the social pillar in 5E is Charisma ability, Deception, Persuasion, Insight skills, friends and charm spells. There is anything else, any social class features? Other games you get things like Reputation, Influence...
  4. battlebaby

    Level Up (A5E) Spending gold

    Mutant Year Zero has these projects you can work on to improve your Ark (safe haven) development stats (food, culture, etc). I like the idea to build or develop something: be change one or aspects of a city or nation. Money can be used towards that. You can have some keywords: Cosmopolitan...
  5. battlebaby

    Level Up (A5E) Which Classes Need "The Most Help" in an Advanced 5E

    I wanted less spellcasting classes. Ranger: Non spellcasting. Artificer: Non spellcasting. Mage Hand Press did an awesome job on the Gadgeteer. Paladin: Non spellcasting, but still magical, though. Maybe add a bunch of blessings (similar to warlock invocations). Rogue: combat combos. Monk...
  6. battlebaby

    Level Up (A5E) Do Player Characters Have Average Population Stat Distributions?

    I think Cap America, Hercules, and Conan are high level or mythic characters. So I think they are stronger or as strong as the world strongest orcs. It's hard to imagine how a fighter can survive a dragon breath or even a claw attack if you don't abstract hps into combat power or something like...
  7. battlebaby

    Level Up (A5E) Where to put ability bonuses during character creation

    I agree with a background giving ASI to Strength if your background is body builder, or wrestler, for example. A knight is a more broad concept, you can be a strategist, a councilor, a student of war history, etc.
  8. battlebaby

    Level Up (A5E) Do Player Characters Have Average Population Stat Distributions?

    Depends. Is the local orc a major NPC or one of the main objectives in the story? It's s feat of strength or there is no rules? Yes - the Halfling can try, but it should be hard, dramatic and rewarding. No - he is just a regular joe - it should be trivial. If is a Strength context whoever has...
  9. battlebaby

    Level Up (A5E) The Advanced Fighter

    My opinion is that any feature that goes beyond the scope of the fighter's identity should be dealt with in archetypes. explorer fighter (scout) social fighter (officer) etc
  10. battlebaby

    Level Up (A5E) Class redesign

    All those above plus different resources = different play styles: use Exhaustion, Reaction, HD as resources. pushing beyond limits, or an extra use of a limited ability: wizard cast one extra 9th level spell by opting 4 exhaustion levels?! I personally not a fan of 10 minutes spell duration...
  11. battlebaby

    Level Up (A5E) The Advanced Fighter

    That's how I see the fighter. More fun and compeling. * a flat bonus to attack with weapons that improves at certain levels. * add proficiency bonus to damage -- as the fighter gain levels your attacks become more deadly. * add compeling combat styles as archetypes: gunslinger, iaijutsu...
  12. battlebaby

    Level Up (A5E) [+] What features should a "Advanced 5E" have?

    Use Exhaustion as a resource: * barbarian be able to use rage beyond "uses before long rest" by opting to gain an exhaustion level. Same should apply to druid wild shape, or bard inspiration.
  13. battlebaby

    Level Up (A5E) [+] What features should a "Advanced 5E" have?

    I can see some classes spending HD in different ways, too: barbarian using HD while rage to regain hit points. fighter spending HD to increase healing from second wind. wizard spending HD to recover even more expended slots.
  14. battlebaby

    Level Up (A5E) [+] What features should a "Advanced 5E" have?

    alternate multiclass. better capstones. class wide combat combos and stunts (maneuvers). class wide martial arts combat styles and combos (improved versions for monk). class wide combat styles and combos (improved versions for fighter). class wide other spellcasting options: things you could do...
  15. battlebaby

    Level Up (A5E) The Advanced Fighter

    I think one way to go with fighter is having combat styled focused subclasses as the archetypes: weapon master, archer, gladiator (performance based style), man at arms (many weapons style), gunslinger, etc.
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